* Spring cleaning on Region.Environment.

* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
This commit is contained in:
Adam Frisby
2008-05-01 16:35:00 +00:00
parent 01f31fd933
commit 13526097f2
76 changed files with 4181 additions and 4314 deletions

View File

@@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
private Dictionary<string, ITerrainEffect> m_plugineffects;
private ITerrainChannel m_revert;
private Scene m_scene;
private bool m_tainted = false;
private bool m_tainted;
#region ICommandableModule Members
@@ -223,6 +223,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
}
}
#endregion
#region Plugin Loading Methods
private void LoadPlugins()
@@ -276,8 +278,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
#endregion
#endregion
/// <summary>
/// Installs into terrain module the standard suite of brushes
/// </summary>