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* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
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@@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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private Dictionary<string, ITerrainEffect> m_plugineffects;
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private ITerrainChannel m_revert;
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private Scene m_scene;
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private bool m_tainted = false;
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private bool m_tainted;
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#region ICommandableModule Members
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@@ -223,6 +223,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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}
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}
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#endregion
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#region Plugin Loading Methods
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private void LoadPlugins()
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@@ -276,8 +278,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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#endregion
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#endregion
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/// <summary>
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/// Installs into terrain module the standard suite of brushes
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/// </summary>
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