* Spring cleaning on Region.Environment.

* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
This commit is contained in:
Adam Frisby
2008-05-01 16:35:00 +00:00
parent 01f31fd933
commit 13526097f2
76 changed files with 4181 additions and 4314 deletions

View File

@@ -39,8 +39,8 @@ namespace OpenSim.Region.Environment.Scenes
public class SceneXmlLoader // can move to a module?
{
protected InnerScene m_innerScene;
protected RegionInfo m_regInfo;
protected Scene m_parentScene;
protected RegionInfo m_regInfo;
public SceneXmlLoader(Scene parentScene, InnerScene innerScene, RegionInfo regionInfo)
{
@@ -136,14 +136,13 @@ namespace OpenSim.Region.Environment.Scenes
returnstring += grp.ToXmlString2();
returnstring += "</scene>\n";
return returnstring;
}
public void LoadGroupFromXml2String(string xmlString)
{
XmlDocument doc = new XmlDocument();
XmlNode rootNode;
XmlTextReader reader = new XmlTextReader(new StringReader(xmlString));
reader.WhitespaceHandling = WhitespaceHandling.None;
doc.Load(reader);
@@ -153,7 +152,6 @@ namespace OpenSim.Region.Environment.Scenes
{
CreatePrimFromXml(aPrimNode.OuterXml);
}
}
public void LoadPrimsFromXml2(string fileName)
@@ -206,7 +204,7 @@ namespace OpenSim.Region.Environment.Scenes
rootPart.PhysActor.LocalID = rootPart.LocalId;
rootPart.DoPhysicsPropertyUpdate(UsePhysics, true);
}
rootPart.Velocity = receivedVelocity;
rootPart.Velocity = receivedVelocity;
}
obj.ScheduleGroupForFullUpdate();
@@ -234,4 +232,4 @@ namespace OpenSim.Region.Environment.Scenes
file.Close();
}
}
}
}