mirror of
https://github.com/opensim/opensim.git
synced 2026-08-13 05:05:43 +08:00
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
This commit is contained in:
@@ -825,8 +825,8 @@ namespace OpenSim
|
||||
MainConsole.Instance.Output(String.Format(
|
||||
"Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}",
|
||||
scene.RegionInfo.RegionName,
|
||||
scene.RegionInfo.LegacyRegionLocX,
|
||||
scene.RegionInfo.LegacyRegionLocY,
|
||||
scene.RegionInfo.RegionLocX,
|
||||
scene.RegionInfo.RegionLocY,
|
||||
scene.RegionInfo.InternalEndPoint.Port,
|
||||
scene.RegionInfo.EstateSettings.EstateName));
|
||||
});
|
||||
|
||||
@@ -743,7 +743,7 @@ namespace OpenSim
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})",
|
||||
whichRegion.RegionName, whichRegion.LegacyRegionLocX, whichRegion.LegacyRegionLocY);
|
||||
whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY);
|
||||
|
||||
ShutdownClientServer(whichRegion);
|
||||
IScene scene;
|
||||
|
||||
Reference in New Issue
Block a user