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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
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@@ -2885,8 +2885,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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pos = (land.AABBMax + land.AABBMin) * 0.5f;
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}
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reply.Data.GlobalX = info.LegacyRegionLocX + x;
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reply.Data.GlobalY = info.LegacyRegionLocY + y;
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reply.Data.GlobalX = info.RegionLocX + x;
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reply.Data.GlobalY = info.RegionLocY + y;
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reply.Data.GlobalZ = pos.Z;
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reply.Data.SimName = Utils.StringToBytes(info.RegionName);
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reply.Data.SnapshotID = land.SnapshotID;
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