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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
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@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
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Vector3 avaPos = p.AbsolutePosition;
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// Getting the global position for the Avatar
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Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X,
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remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y,
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Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X,
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remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y,
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avaPos.Z);
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string landOwnerName = string.Empty;
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