varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.

Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
This commit is contained in:
Robert Adams
2013-12-14 07:53:01 -08:00
parent 4eb52eb19e
commit 13a9a4b653
28 changed files with 137 additions and 161 deletions

View File

@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
Vector3 avaPos = p.AbsolutePosition;
// Getting the global position for the Avatar
Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X,
remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y,
Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X,
remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y,
avaPos.Z);
string landOwnerName = string.Empty;