varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.

Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
This commit is contained in:
Robert Adams
2013-12-14 07:53:01 -08:00
parent 4eb52eb19e
commit 13a9a4b653
28 changed files with 137 additions and 161 deletions

View File

@@ -445,8 +445,8 @@ namespace OpenSim.Region.Framework.Scenes
{
foreach (Scene mscene in m_localScenes)
{
if (mscene.RegionInfo.LegacyRegionLocX == locX &&
mscene.RegionInfo.LegacyRegionLocY == locY)
if (mscene.RegionInfo.RegionLocX == locX &&
mscene.RegionInfo.RegionLocY == locY)
{
scene = mscene;
return true;