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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
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@@ -84,8 +84,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
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Region = scene.RegionInfo.RegionName;
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Host = scene.RegionInfo.ExternalHostName;
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LocX = Convert.ToString(scene.RegionInfo.LegacyRegionLocX);
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LocY = Convert.ToString(scene.RegionInfo.LegacyRegionLocY);
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LocX = Convert.ToString(scene.RegionInfo.RegionLocX);
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LocY = Convert.ToString(scene.RegionInfo.RegionLocY);
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IDK = Convert.ToString(_idk_++);
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showAlert = config.GetBoolean("alert_show", false);
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