varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.

Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
This commit is contained in:
Robert Adams
2013-12-14 07:53:01 -08:00
parent 4eb52eb19e
commit 13a9a4b653
28 changed files with 137 additions and 161 deletions

View File

@@ -201,8 +201,8 @@ namespace OpenSim.Services.Connectors.SimianGrid
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "xAddMapTile" },
{ "X", scene.RegionInfo.LegacyRegionLocX.ToString() },
{ "Y", scene.RegionInfo.LegacyRegionLocY.ToString() },
{ "X", scene.RegionInfo.RegionLocX.ToString() },
{ "Y", scene.RegionInfo.RegionLocY.ToString() },
{ "ContentType", "image/png" },
{ "EncodedData", System.Convert.ToBase64String(pngData) }
};