Makes it possible to support grids in which all the simulators share all central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets

are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server.

Note that this an advanced configuration and requires some security strengthening coming up.
This commit is contained in:
Diva Canto
2014-05-04 20:54:42 -07:00
parent 7f570636f8
commit 13b2ac1425
3 changed files with 103 additions and 24 deletions

View File

@@ -160,13 +160,21 @@
HomeURI = "http://mygridserver.com:8002"
Gatekeeper = "http://mygridserver.com:8002"
;; If you want to protect your assets from being copied by foreign visitors
;; uncomment the next line. You may want to do this on sims that have licensed content.
; OutboundPermission = False
;; set this to false. You may want to do this on sims that have licensed content.
;; Default is true.
; OutboundPermission = True
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
;; and available when they return. True by default.
;RestrictInventoryAccessAbroad = True
;; Warning: advanced and unusual. Default is false.
;; Enables configurations where grids share user services, including inventory,
;; while separating regions' assets from users' assets. Asset transfer between
;; the users' asset server and the regions' asset server is done in HG-like manner.
; CheckSeparateAssets = false
; RegionHGAssetServerURI = http://mygridserver.com:8002
[HGAssetService]
;