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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs OpenSim/Tests/Common/Mock/TestClient.cs
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@@ -841,7 +841,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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m_scene.ForEachClient(
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client =>
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{ if (client.AgentId != so.AttachedAvatar)
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client.SendKillObject(m_scene.RegionInfo.RegionHandle, new List<uint>() { so.LocalId });
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client.SendKillObject(new List<uint>() { so.LocalId });
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});
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}
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@@ -833,11 +833,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
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UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1);
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AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID);
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TestClient tc = new TestClient(acd, sceneA, sh.SceneManager);
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TestClient tc = new TestClient(acd, sceneA);
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List<TestClient> destinationTestClients = new List<TestClient>();
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EntityTransferHelpers.SetUpInformClientOfNeighbour(tc, destinationTestClients);
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ScenePresence beforeTeleportSp = SceneHelpers.AddScenePresence(sceneA, tc, acd, sh.SceneManager);
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ScenePresence beforeTeleportSp = SceneHelpers.AddScenePresence(sceneA, tc, acd);
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beforeTeleportSp.AbsolutePosition = new Vector3(30, 31, 32);
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InventoryItemBase attItem = CreateAttachmentItem(sceneA, ua1.PrincipalID, "att", 0x10, 0x20);
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