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Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
This commit is contained in:
committed by
Justin Clark-Casey (justincc)
parent
0155d42b80
commit
13f31fdf85
@@ -109,6 +109,9 @@ namespace OpenSim.Region.Framework.Scenes
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STATUS_ROTATE_Z = 0x008,
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}
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// This flag has the same purpose as InventoryItemFlags.ObjectSlamPerm
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public static readonly uint SLAM = 16;
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// private PrimCountTaintedDelegate handlerPrimCountTainted = null;
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/// <summary>
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