BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code.

This commit is contained in:
Robert Adams
2012-03-23 10:59:40 -07:00
parent 1273f259e4
commit 142de1d02f
3 changed files with 52 additions and 0 deletions

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@@ -132,6 +132,15 @@ public struct ConfigurationParameters
public float avatarRestitution;
public float avatarCapsuleRadius;
public float avatarCapsuleHeight;
public float avatarContactProcessingThreshold;
public float maxPersistantManifoldPoolSize;
public float shouldDisableContactPoolDynamicAllocation;
public float shouldForceUpdateAllAabbs;
public float shouldRandomizeSolverOrder;
public float shouldSplitSimulationIslands;
public float shouldEnableFrictionCaching;
public float numberOfSolverIterations;
public const float numericTrue = 1f;
public const float numericFalse = 0f;