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BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code.
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@@ -132,6 +132,15 @@ public struct ConfigurationParameters
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public float avatarRestitution;
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public float avatarCapsuleRadius;
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public float avatarCapsuleHeight;
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public float avatarContactProcessingThreshold;
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public float maxPersistantManifoldPoolSize;
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public float shouldDisableContactPoolDynamicAllocation;
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public float shouldForceUpdateAllAabbs;
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public float shouldRandomizeSolverOrder;
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public float shouldSplitSimulationIslands;
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public float shouldEnableFrictionCaching;
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public float numberOfSolverIterations;
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public const float numericTrue = 1f;
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public const float numericFalse = 0f;
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