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* Removed more compiler warnings, dead code, etc.
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@@ -1163,7 +1163,6 @@ namespace OpenSim.Region.ClientStack
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int MAX_ITEMS_PER_PACKET = 6;
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Encoding enc = Encoding.ASCII;
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uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
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InventoryDescendentsPacket descend;
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int i;
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int count;
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@@ -385,7 +385,6 @@ namespace OpenSim.Region.ClientStack
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// We are looking for alternate ports!
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//m_log.Info("[SERVER]: UDP socket on " + listenIP.ToString() + " " + listenPort.ToString() + " is not available, trying next.");
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}
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System.Threading.Thread.Sleep(100); // Wait before we retry socket
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}
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m_log.Info("[SERVER]: UDP socket bound, getting ready to listen");
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