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* Removed more compiler warnings, dead code, etc.
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@@ -129,7 +129,6 @@ namespace OpenSim.Region.Environment.Scenes
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private int m_update_backup = 200;
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private int m_update_terrain = 50;
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private int m_update_land = 1;
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private int m_update_avatars = 1;
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private int frameMS = 0;
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private int physicsMS2 = 0;
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@@ -137,7 +136,6 @@ namespace OpenSim.Region.Environment.Scenes
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private int otherMS = 0;
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private bool m_physics_enabled = true;
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private bool m_physics_collisions_enabled = true;
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private bool m_scripts_enabled = true;
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@@ -669,7 +667,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_update_entities == 1)
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{
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m_update_avatars = 5;
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m_update_entities = 5;
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m_statsReporter.SetUpdateMS(6000);
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}
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@@ -678,7 +675,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_update_entities == 5)
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{
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m_update_avatars = 1;
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m_update_entities = 1;
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m_statsReporter.SetUpdateMS(3000);
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}
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