* moved SceneManager to RegionApplicationBase

* Implemented SceneManager.StopScene() and Scene.Stop()
* Some SimpleApping
This commit is contained in:
lbsa71
2007-09-20 07:49:11 +00:00
parent 3c7161d128
commit 14d5a2e9b7
6 changed files with 49 additions and 25 deletions

View File

@@ -72,6 +72,8 @@ namespace SimpleApp
scene.StartTimer();
m_sceneManager.Add(scene);
m_moduleLoader.PostInitialise();
m_moduleLoader.ClearCache();
@@ -89,7 +91,7 @@ namespace SimpleApp
scene.AddEntity(complexObject);
}
/*for (int i = 0; i < 500; i++)
for (int i = 0; i < 2; i++)
{
MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
scene.AddNewClient(m_character, false);
@@ -100,7 +102,8 @@ namespace SimpleApp
{
avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
}*/
}
DirectoryInfo dirInfo = new DirectoryInfo( "." );