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hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
Needs more testing, so if it causes problems will have to swap back to db4o.
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@@ -11,6 +11,7 @@ using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Framework.Data;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Scenes
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{
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@@ -676,12 +677,12 @@ namespace OpenSim.Region.Environment.Scenes
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return false;
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}
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public string RequestInventoryFile(uint localID, ModuleAPIMethod2<bool, string, byte[]> addXferFile)
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public string RequestInventoryFile(uint localID, IXfer xferManager)
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{
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SceneObjectPart part = this.GetChildPart(localID);
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if (part != null)
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{
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part.RequestInventoryFile(addXferFile);
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part.RequestInventoryFile(xferManager);
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}
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return "";
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}
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