diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index c2633f872f..dfc9c0a2b9 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Servers
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
- public virtual void StartUp()
+ public virtual void Startup()
{
EnhanceVersionInformation();
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index 83a6c89c7a..a118a90859 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -85,8 +85,10 @@ namespace OpenSim.Grid.AssetServer
MainConsole.Instance = m_console;
}
- public void Startup()
+ public override void Startup()
{
+ base.Startup();
+
m_config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml")));
m_log.Info("[ASSET]: Setting up asset DB");
diff --git a/OpenSim/Grid/GridServer/GridServerBase.cs b/OpenSim/Grid/GridServer/GridServerBase.cs
index a22f6851d7..8ca4296277 100644
--- a/OpenSim/Grid/GridServer/GridServerBase.cs
+++ b/OpenSim/Grid/GridServer/GridServerBase.cs
@@ -74,9 +74,9 @@ namespace OpenSim.Grid.GridServer
}
}
- public void Startup()
+ public override void Startup()
{
- m_log.Info("[GRID]: Starting...");
+ base.Startup();
Config();
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs
index ae76cd44bc..4300554225 100644
--- a/OpenSim/Grid/InventoryServer/Main.cs
+++ b/OpenSim/Grid/InventoryServer/Main.cs
@@ -64,9 +64,10 @@ namespace OpenSim.Grid.InventoryServer
MainConsole.Instance = m_console;
}
- public void Startup()
+ public override void Startup()
{
- m_log.Info("Initialising inventory manager...");
+ base.Startup();
+
m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
m_inventoryService = new GridInventoryService();
diff --git a/OpenSim/Grid/MessagingServer/Main.cs b/OpenSim/Grid/MessagingServer/Main.cs
index 5c1fb199e5..d2fa65915e 100644
--- a/OpenSim/Grid/MessagingServer/Main.cs
+++ b/OpenSim/Grid/MessagingServer/Main.cs
@@ -79,8 +79,10 @@ namespace OpenSim.Grid.MessagingServer
}
}
- public void Startup()
+ public override void Startup()
{
+ base.Startup();
+
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
m_log.Info("[REGION]: Starting HTTP process");
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs
index 9d7421c6b2..2695ff4e4e 100644
--- a/OpenSim/Grid/UserServer/Main.cs
+++ b/OpenSim/Grid/UserServer/Main.cs
@@ -84,8 +84,10 @@ namespace OpenSim.Grid.UserServer
}
}
- public void Startup()
+ public override void Startup()
{
+ base.Startup();
+
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
m_stats = StatsManager.StartCollectingUserStats();
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs
index 72fdf1025f..9be30e9b5d 100644
--- a/OpenSim/Region/Application/Application.cs
+++ b/OpenSim/Region/Application/Application.cs
@@ -83,12 +83,12 @@ namespace OpenSim
if (background)
{
OpenSimBase sim = new OpenSimBackground(configSource);
- sim.StartUp();
+ sim.Startup();
}
else
{
OpenSimBase sim = new OpenSim(configSource);
- sim.StartUp();
+ sim.Startup();
while (true)
{
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 199618297b..b020a6cd97 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -80,7 +80,7 @@ namespace OpenSim
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
- public override void StartUp()
+ public override void Startup()
{
m_log.Info("====================================================================");
m_log.Info("========================= STARTING OPENSIM =========================");
@@ -90,7 +90,7 @@ namespace OpenSim
m_console = CreateConsole();
MainConsole.Instance = m_console;
- base.StartUp();
+ base.Startup();
//Run Startup Commands
if (m_startupCommandsFile != String.Empty)
diff --git a/OpenSim/Region/Application/OpenSimBackground.cs b/OpenSim/Region/Application/OpenSimBackground.cs
index dd618f0d4b..51a5b6734f 100644
--- a/OpenSim/Region/Application/OpenSimBackground.cs
+++ b/OpenSim/Region/Application/OpenSimBackground.cs
@@ -48,7 +48,7 @@ namespace OpenSim
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
- public override void StartUp()
+ public override void Startup()
{
//
// Called from app startup (OpenSim.Application)
@@ -58,7 +58,7 @@ namespace OpenSim
m_log.Info("====================================================================");
m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", m_sandbox ? "sandbox" : "grid");
- base.StartUp();
+ base.Startup();
// We are done with startup
m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 3e4db41cde..f96c29b41f 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -330,9 +330,9 @@ namespace OpenSim
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
- public override void StartUp()
+ public override void Startup()
{
- base.StartUp();
+ base.Startup();
m_stats = StatsManager.StartCollectingSimExtraStats();
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 19d14ad366..d96336af41 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -73,9 +73,9 @@ namespace OpenSim.Region.ClientStack
get { return m_sceneManager; }
}
- public override void StartUp()
+ public override void Startup()
{
- base.StartUp();
+ base.Startup();
LLClientView.TerrainManager = new TerrainManager(new SecondLife());
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index 50257d66c4..eccaa78eab 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -39,7 +39,7 @@ using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Modules.World.Permissions
{
- public class PermissionsModule : IRegionModule, IScenePermissions, ICommandableModule
+ public class PermissionsModule : IRegionModule, ICommandableModule
{
protected Scene m_scene;
private readonly Commander m_commander = new Commander("Permissions");
@@ -138,8 +138,6 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true);
- m_scene.RegisterModuleInterface(this);
-
//Register functions with Scene External Checks!
m_scene.ExternalChecks.addBypassPermissions(BypassPermissions); //FULLY IMPLEMENTED
m_scene.ExternalChecks.addSetBypassPermissions(SetBypassPermissions); //FULLY IMPLEMENTED