* Patch from JHurliman

* Updates to libomv r2243, 
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman. 
* Will update OpenSim-libs in 10 minutes..
This commit is contained in:
Teravus Ovares
2008-09-26 17:25:22 +00:00
parent 34cfd710ce
commit 16b6738cda
42 changed files with 233 additions and 292 deletions

View File

@@ -850,7 +850,7 @@ VALUES
newData.Name = (String)row["Name"];
newData.Description = (String)row["Description"];
newData.OwnerID = (String)row["OwnerUUID"];
newData.OwnerID = (UUID)(String)row["OwnerUUID"];
newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
newData.Area = Convert.ToInt32(row["Area"]);
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented
@@ -910,7 +910,7 @@ VALUES
{
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
entry.AgentID = new UUID((string)row["AccessUUID"]);
entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]);
entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]);
entry.Time = new DateTime();
return entry;
}

View File

@@ -1052,7 +1052,7 @@ ELSE
retval.LogoutTime = Convert.ToInt32(reader["logoutTime"].ToString());
// Current position
retval.Region = (string)reader["currentRegion"];
retval.Region = (UUID)(string)reader["currentRegion"];
retval.Handle = Convert.ToUInt64(reader["currentHandle"].ToString());
Vector3 tmp_v;
Vector3.TryParse((string)reader["currentPos"], out tmp_v);

View File

@@ -1329,10 +1329,10 @@ namespace OpenSim.Data.MySQL
newData.Name = (String) row["Name"];
newData.Description = (String) row["Description"];
newData.OwnerID = (String) row["OwnerUUID"];
newData.OwnerID = (UUID)(String)row["OwnerUUID"];
newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
newData.Area = Convert.ToInt32(row["Area"]);
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented
newData.Category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]);
//Enum libsecondlife.Parcel.ParcelCategory
newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
@@ -1387,7 +1387,7 @@ namespace OpenSim.Data.MySQL
{
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
entry.AgentID = new UUID((string) row["AccessUUID"]);
entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]);
entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]);
entry.Time = new DateTime();
return entry;
}

View File

@@ -422,7 +422,7 @@ namespace OpenSim.Data.SQLite
public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
{
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
getInventoryFolders(ref folders, Util.ToRawUuidString(parentID));
getInventoryFolders(ref folders, parentID);
return folders;
}
@@ -623,10 +623,10 @@ namespace OpenSim.Data.SQLite
/// <todo>this is horribly inefficient, but I don't want to ruin the overall structure of this implementation</todo>
private void deleteItemsInFolder(UUID folderId)
{
List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId));
List<InventoryItemBase> items = getInventoryInFolder(folderId);
foreach (InventoryItemBase i in items)
deleteInventoryItem(Util.ToRawUuidString(i.ID));
deleteInventoryItem(i.ID);
}
/// <summary>
@@ -667,7 +667,7 @@ namespace OpenSim.Data.SQLite
{
lock (ds)
{
List<InventoryFolderBase> subFolders = getFolderHierarchy(Util.ToRawUuidString(folderID));
List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID);
DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
DataRow inventoryRow;
@@ -678,7 +678,7 @@ namespace OpenSim.Data.SQLite
inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.ID));
if (inventoryRow != null)
{
deleteItemsInFolder(Util.ToRawUuidString(f.ID));
deleteItemsInFolder(f.ID);
inventoryRow.Delete();
}
}
@@ -687,7 +687,7 @@ namespace OpenSim.Data.SQLite
inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folderID));
if (inventoryRow != null)
{
deleteItemsInFolder(Util.ToRawUuidString(folderID));
deleteItemsInFolder(folderID);
inventoryRow.Delete();
}

View File

@@ -258,7 +258,7 @@ namespace OpenSim.Data.SQLite
{
DataTable regionsettings = ds.Tables["regionsettings"];
DataRow settingsRow = regionsettings.Rows.Find(rs.RegionUUID.ToString());
DataRow settingsRow = regionsettings.Rows.Find(Util.ToRawUuidString(rs.RegionUUID));
if (settingsRow == null)
{
settingsRow = regionsettings.NewRow();
@@ -439,7 +439,7 @@ namespace OpenSim.Data.SQLite
group.AddPart(prim);
group.RootPart = prim;
createdObjects.Add(Util.ToRawUuidString(group.UUID), group);
createdObjects.Add(group.UUID, group);
retvals.Add(group);
}
else
@@ -1268,7 +1268,7 @@ namespace OpenSim.Data.SQLite
newData.Name = (String) row["Name"];
newData.Description = (String) row["Desc"];
newData.OwnerID = (String) row["OwnerUUID"];
newData.OwnerID = (UUID)(String) row["OwnerUUID"];
newData.IsGroupOwned = (Boolean) row["IsGroupOwned"];
newData.Area = Convert.ToInt32(row["Area"]);
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented
@@ -1288,7 +1288,7 @@ namespace OpenSim.Data.SQLite
newData.MusicURL = (String) row["MusicURL"];
newData.PassHours = Convert.ToSingle(row["PassHours"]);
newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
newData.SnapshotID = (String) row["SnapshotUUID"];
newData.SnapshotID = (UUID)(String) row["SnapshotUUID"];
try
{
@@ -1365,7 +1365,7 @@ namespace OpenSim.Data.SQLite
{
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
entry.AgentID = new UUID((string) row["AccessUUID"]);
entry.Flags = (ParcelManager.AccessList) row["Flags"];
entry.Flags = (AccessList) row["Flags"];
entry.Time = new DateTime();
return entry;
}