mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 08:06:27 +08:00
* Patch from JHurliman
* Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
This commit is contained in:
@@ -269,7 +269,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (inv.Value.Type != type)
|
||||
return UUID.Zero;
|
||||
|
||||
return inv.Value.AssetID.ToString();
|
||||
return inv.Value.AssetID;
|
||||
}
|
||||
}
|
||||
return UUID.Zero;
|
||||
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
if (inv.Value.Name == name)
|
||||
{
|
||||
return inv.Value.AssetID.ToString();
|
||||
return inv.Value.AssetID;
|
||||
}
|
||||
}
|
||||
return UUID.Zero;
|
||||
@@ -2766,7 +2766,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
if (m_host.ParentGroup.RootPart.IsAttachment && agent == m_host.ParentGroup.RootPart.AttachedAvatar)
|
||||
if (m_host.ParentGroup.RootPart.IsAttachment && (UUID)agent == m_host.ParentGroup.RootPart.AttachedAvatar)
|
||||
{
|
||||
// When attached, certain permissions are implicit if requested from owner
|
||||
int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
|
||||
@@ -2919,7 +2919,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
return;
|
||||
}
|
||||
IClientAPI client = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter).ControllingClient;
|
||||
SceneObjectPart targetPart = World.GetSceneObjectPart(target);
|
||||
SceneObjectPart targetPart = World.GetSceneObjectPart((UUID)target);
|
||||
SceneObjectGroup parentPrim = null, childPrim = null;
|
||||
if (targetPart != null)
|
||||
{
|
||||
@@ -3131,7 +3131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (World.GetScenePresence(destId) != null)
|
||||
{
|
||||
// destination is an avatar
|
||||
World.MoveTaskInventoryItem(destId, null, m_host, objId);
|
||||
World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -3180,11 +3180,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
UUID uuid = (UUID)id;
|
||||
|
||||
UserProfileData userProfile =
|
||||
World.CommsManager.UserService.GetUserProfile(id);
|
||||
World.CommsManager.UserService.GetUserProfile(uuid);
|
||||
|
||||
UserAgentData userAgent =
|
||||
World.CommsManager.UserService.GetAgentByUUID(id);
|
||||
World.CommsManager.UserService.GetAgentByUUID(uuid);
|
||||
|
||||
if (userProfile == null || userAgent == null)
|
||||
return UUID.Zero.ToString();
|
||||
@@ -3503,7 +3505,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
SceneObjectPart targ = World.GetSceneObjectPart(target);
|
||||
SceneObjectPart targ = World.GetSceneObjectPart((UUID)target);
|
||||
if (targ == null)
|
||||
return;
|
||||
targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0);
|
||||
@@ -4683,7 +4685,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
public LSL_Vector llGetAgentSize(string id)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
ScenePresence avatar = World.GetScenePresence(id);
|
||||
ScenePresence avatar = World.GetScenePresence((UUID)id);
|
||||
LSL_Vector agentSize;
|
||||
if (avatar == null)
|
||||
{
|
||||
@@ -5164,7 +5166,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (UUID.TryParse(avatar, out key))
|
||||
{
|
||||
entry.AgentID = key;
|
||||
entry.Flags = ParcelManager.AccessList.Access;
|
||||
entry.Flags = AccessList.Access;
|
||||
entry.Time = DateTime.Now.AddHours(hours);
|
||||
land.ParcelAccessList.Add(entry);
|
||||
}
|
||||
@@ -5365,7 +5367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
xmlrpcMod.CloseXMLRPCChannel(channel);
|
||||
xmlrpcMod.CloseXMLRPCChannel((UUID)channel);
|
||||
// ScriptSleep(1000);
|
||||
}
|
||||
|
||||
@@ -6081,7 +6083,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
LSL_List l = new LSL_List();
|
||||
ScenePresence av = World.GetScenePresence(id);
|
||||
ScenePresence av = World.GetScenePresence((UUID)id);
|
||||
if (av == null)
|
||||
return l;
|
||||
UUID[] anims;
|
||||
@@ -7544,7 +7546,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (UUID.TryParse(avatar, out key))
|
||||
{
|
||||
entry.AgentID = key;
|
||||
entry.Flags = ParcelManager.AccessList.Ban;
|
||||
entry.Flags = AccessList.Ban;
|
||||
entry.Time = DateTime.Now.AddHours(hours);
|
||||
land.ParcelAccessList.Add(entry);
|
||||
}
|
||||
@@ -7563,7 +7565,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
|
||||
{
|
||||
if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access)
|
||||
if (entry.AgentID == key && entry.Flags == AccessList.Access)
|
||||
{
|
||||
land.ParcelAccessList.Remove(entry);
|
||||
break;
|
||||
@@ -7585,7 +7587,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
|
||||
{
|
||||
if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban)
|
||||
if (entry.AgentID == key && entry.Flags == AccessList.Ban)
|
||||
{
|
||||
land.ParcelAccessList.Remove(entry);
|
||||
break;
|
||||
@@ -7795,7 +7797,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
|
||||
{
|
||||
if (entry.Flags == ParcelManager.AccessList.Ban)
|
||||
if (entry.Flags == AccessList.Ban)
|
||||
{
|
||||
land.ParcelAccessList.Remove(entry);
|
||||
}
|
||||
@@ -7812,7 +7814,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
|
||||
{
|
||||
if (entry.Flags == ParcelManager.AccessList.Access)
|
||||
if (entry.Flags == AccessList.Access)
|
||||
{
|
||||
land.ParcelAccessList.Remove(entry);
|
||||
}
|
||||
|
||||
@@ -496,10 +496,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarPlayAnimation");
|
||||
|
||||
UUID avatarID = (UUID)avatar;
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
|
||||
if (World.Entities.ContainsKey((UUID)avatar) && World.Entities[avatarID] is ScenePresence)
|
||||
{
|
||||
ScenePresence target = (ScenePresence)World.Entities[avatar];
|
||||
ScenePresence target = (ScenePresence)World.Entities[avatarID];
|
||||
target.AddAnimation(animation);
|
||||
}
|
||||
}
|
||||
@@ -508,10 +510,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarStopAnimation");
|
||||
|
||||
UUID avatarID = (UUID)avatar;
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
|
||||
if (World.Entities.ContainsKey(avatarID) && World.Entities[avatarID] is ScenePresence)
|
||||
{
|
||||
ScenePresence target = (ScenePresence)World.Entities[avatar];
|
||||
ScenePresence target = (ScenePresence)World.Entities[avatarID];
|
||||
target.RemoveAnimation(animation);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user