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direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty)
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@@ -70,7 +70,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// e.g. for http_request this will be an object array of key request_id, string method, string body
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/// </param>
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bool PostScriptEvent(UUID itemID, string name, Object[] args);
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bool PostObjectEvent(UUID itemID, string name, Object[] args);
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/// <summary>
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