Fix prim returns I broke earlier

This commit is contained in:
Melanie Thielker
2010-06-01 03:04:49 +02:00
parent eca15cfbf2
commit 16d8602d3c
2 changed files with 8 additions and 5 deletions

View File

@@ -801,7 +801,7 @@ namespace OpenSim.Region.Framework.Scenes
maxZ = -256f;
minX = 256f;
minY = 256f;
minZ = 256f;
minZ = 8192f;
lockPartsForRead(true);
{