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krinkec's updates to ll* interface and functions
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@@ -32,11 +32,11 @@ using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine
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{
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/// <summary>
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/// This is the root object for ScriptEngine
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/// </summary>
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public class ScriptEngine : OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface
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{
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//
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// This is the root object for ScriptEngine
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//
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internal OpenSim.Region.Environment.Scenes.Scene World;
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internal EventManager myEventManager; // Handles and queues incoming events from OpenSim
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