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lludp replace BeginReceiveFrom/AsyncEndReceive
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@@ -32,6 +32,8 @@ using log4net;
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using OpenSim.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using System.Threading;
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using System.Threading.Tasks;
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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@@ -72,6 +74,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <summary>Returns true if the server is currently listening for inbound packets, otherwise false</summary>
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public bool IsRunningInbound { get; private set; }
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public CancellationTokenSource InboundCancellationSource = new();
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/// <summary>Returns true if the server is currently sending outbound packets, otherwise false</summary>
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/// <remarks>If IsRunningOut = false, then any request to send a packet is simply dropped.</remarks>
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@@ -240,10 +244,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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IsRunningInbound = true;
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// kick off an async receive. The Start() method will return, the
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// actual receives will occur asynchronously and will be caught in
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// AsyncEndRecieve().
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AsyncBeginReceive();
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// kick start the receiver tasks dance.
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Task.Run(AsyncBeginReceive);
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}
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}
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@@ -264,6 +266,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_log.DebugFormat("[UDPBASE]: Stopping inbound UDP loop");
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IsRunningInbound = false;
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InboundCancellationSource.Cancel();
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m_udpSocket.Close();
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m_udpSocket = null;
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}
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@@ -276,119 +279,63 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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IsRunningOutbound = false;
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}
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private void AsyncBeginReceive()
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private static IPEndPoint dummyIP = new IPEndPoint(IPAddress.Any, 0);
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private static readonly ExpiringCacheOS<SocketAddress,EndPoint> IPEndpointsCache = new(300000);
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private async void AsyncBeginReceive()
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{
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SocketAddress workSktAddress = new(m_udpSocket.AddressFamily);
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while (IsRunningInbound)
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{
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UDPPacketBuffer buf = GetNewUDPBuffer(new IPEndPoint(IPAddress.Any, 0)); // we need a fresh one here, for now at least
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UDPPacketBuffer buf = GetNewUDPBuffer(null); // we need a fresh one here, for now at least
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try
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{
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// kick off an async read
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IAsyncResult iar = m_udpSocket.BeginReceiveFrom(
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buf.Data,
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0,
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buf.Data.Length,
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SocketFlags.None,
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ref buf.RemoteEndPoint,
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AsyncEndReceive,
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buf);
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if (!iar.CompletedSynchronously)
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int nbytes = await m_udpSocket.ReceiveFromAsync(buf.Data.AsMemory(), SocketFlags.None, workSktAddress, InboundCancellationSource.Token);
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if (!IsRunningInbound)
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{
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FreeUDPBuffer(buf);
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return;
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}
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catch (SocketException e)
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{
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if (e.SocketErrorCode == SocketError.ConnectionReset)
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{
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m_log.Warn("[UDPBASE]: SIO_UDP_CONNRESET was ignored, attempting to salvage the UDP listener on port " + m_udpPort);
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{
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try
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{
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IAsyncResult iar = m_udpSocket.BeginReceiveFrom(
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buf.Data,
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0,
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buf.Data.Length,
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SocketFlags.None,
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ref buf.RemoteEndPoint,
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AsyncEndReceive,
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buf);
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if (!iar.CompletedSynchronously)
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return;
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}
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catch (SocketException) { }
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catch (ObjectDisposedException) { return; }
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}
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m_log.Warn("[UDPBASE]: Salvaged the UDP listener on port " + m_udpPort);
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}
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}
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catch (Exception e)
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{
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m_log.Error(
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string.Format("[UDPBASE]: Error processing UDP begin receive {0}. Exception ", UdpReceives), e);
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}
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}
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}
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private void AsyncEndReceive(IAsyncResult iar)
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{
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if (IsRunningInbound)
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{
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bool sync = iar.CompletedSynchronously;
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try
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{
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// get the buffer that was created in AsyncBeginReceive
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// this is the received data
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UDPPacketBuffer buffer = (UDPPacketBuffer)iar.AsyncState;
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int startTick = Util.EnvironmentTickCount();
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// get the length of data actually read from the socket, store it with the
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// buffer
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buffer.DataLength = m_udpSocket.EndReceiveFrom(iar, ref buffer.RemoteEndPoint);
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UdpReceives++;
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// call the abstract method PacketReceived(), passing the buffer that
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// has just been filled from the socket read.
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PacketReceived(buffer);
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// If more than one thread can be calling AsyncEndReceive() at once (e.g. if m_asyncPacketHandler)
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// then a particular stat may be inaccurate due to a race condition. We won't worry about this
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// since this should be rare and won't cause a runtime problem.
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if (m_currentReceiveTimeSamples >= s_receiveTimeSamples)
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if (nbytes > 0)
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{
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AverageReceiveTicksForLastSamplePeriod
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= (float)m_receiveTicksInCurrentSamplePeriod / s_receiveTimeSamples;
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int startTick = Util.EnvironmentTickCount();
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if(!IPEndpointsCache.TryGetValue(workSktAddress, 300000, out EndPoint ep))
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{
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ep = dummyIP.Create(workSktAddress);
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IPEndpointsCache.AddOrUpdate(workSktAddress, ep, 300000);
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}
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m_receiveTicksInCurrentSamplePeriod = 0;
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m_currentReceiveTimeSamples = 0;
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buf.RemoteEndPoint = ep;
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buf.DataLength = nbytes;
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UdpReceives++;
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PacketReceived(buf);
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if (m_currentReceiveTimeSamples >= s_receiveTimeSamples)
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{
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AverageReceiveTicksForLastSamplePeriod
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= (float)m_receiveTicksInCurrentSamplePeriod / s_receiveTimeSamples;
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m_receiveTicksInCurrentSamplePeriod = 0;
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m_currentReceiveTimeSamples = 0;
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}
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else
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{
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m_receiveTicksInCurrentSamplePeriod += Util.EnvironmentTickCountSubtract(startTick);
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m_currentReceiveTimeSamples++;
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}
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}
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else
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{
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m_receiveTicksInCurrentSamplePeriod += Util.EnvironmentTickCountSubtract(startTick);
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m_currentReceiveTimeSamples++;
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}
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FreeUDPBuffer(buf);
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}
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catch (SocketException se)
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catch (OperationCanceledException)
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{
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m_log.Error(
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string.Format(
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"[UDPBASE]: Error processing UDP end receive {0}, socket error code {1}. Exception ",
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UdpReceives, se.ErrorCode),
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se);
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}
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catch(ObjectDisposedException) { }
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catch (Exception e)
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{
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m_log.Error(
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string.Format("[UDPBASE]: Error processing UDP end receive {0}. Exception ", UdpReceives), e);
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}
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finally
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{
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if (IsRunningInbound && !sync)
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AsyncBeginReceive();
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m_log.Error($"[UDPBASE]: Error processing UDP receiveFrom. Exception ", e);
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}
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}
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}
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