Fix to existing ReaderWriterLockSlim implementations

This commit is contained in:
CasperW
2009-12-06 17:23:07 +01:00
parent 1e222d52e6
commit 172e2f4e76
4 changed files with 26 additions and 7 deletions

View File

@@ -320,17 +320,18 @@ namespace OpenSim.Region.Framework.Scenes
{
if (m_items.ContainsKey(itemId))
{
m_items.LockItemsForRead(false);
CreateScriptInstance(m_items[itemId], startParam, postOnRez, engine, stateSource);
}
else
{
m_items.LockItemsForRead(false);
m_log.ErrorFormat(
"[PRIM INVENTORY]: " +
"Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}",
itemId, m_part.Name, m_part.UUID,
m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName);
}
m_items.LockItemsForRead(false);
}
else
{