mirror of
https://github.com/opensim/opensim.git
synced 2026-06-23 06:05:42 +08:00
* built binaries, pdb's and user files should not be under version control.
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
This commit is contained in:
@@ -1,65 +1,111 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{2D49BA72-FF23-41EF-987C-0D6643FBE727}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenSim.Storage.LocalStorageSQLite</RootNamespace>
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<ProjectGuid>{6B20B603-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ApplicationIcon></ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>OpenSim.Storage.LocalStorageSQLite</AssemblyName>
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<DefaultClientScript>JScript</DefaultClientScript>
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<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Library</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<RootNamespace>OpenSim.Storage.LocalStorageSQLite</RootNamespace>
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<StartupObject></StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<BaseAddress>285212672</BaseAddress>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>False</Optimize>
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<OutputPath>..\bin\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<BaseAddress>285212672</BaseAddress>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>True</Optimize>
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<OutputPath>..\bin\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>bin\libsecondlife.dll</HintPath>
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<Reference Include="System" >
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Data.SQLite, Version=1.0.40.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=x86">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>bin\System.Data.SQLite.DLL</HintPath>
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<Reference Include="System.Xml" >
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Data" >
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<HintPath>System.Data.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Data.SQLite.DLL" >
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<HintPath>..\bin\System.Data.SQLite.DLL</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="libsecondlife.dll" >
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<HintPath>..\bin\libsecondlife.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SQLiteLocalStorage.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<Name>OpenSim.Framework.Console</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Name>OpenSim.Framework</Name>
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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<Name>OpenSim.Framework.Console</Name>
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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<ItemGroup>
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<Compile Include="SQLiteLocalStorage.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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@@ -0,0 +1,46 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Storage.LocalStorageSQLite" default="build">
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<target name="build">
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="SQLiteLocalStorage.cs" />
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<include name="Properties/AssemblyInfo.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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<include name="${project::get-base-directory()}" />
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<include name="${project::get-base-directory()}/${build.dir}" />
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</lib>
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<include name="System.dll" />
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<include name="System.Xml.dll" />
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<include name="System.Data.dll" />
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<include name="System.Data.SQLite.DLL.dll" />
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<include name="../bin/libsecondlife.dll" />
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<include name="../bin/OpenSim.Framework.dll" />
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<include name="../bin/OpenSim.Framework.Console.dll" />
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</references>
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</csc>
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<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
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<mkdir dir="${project::get-base-directory()}/../bin/"/>
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<copy todir="${project::get-base-directory()}/../bin/">
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<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
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<include name="*.dll"/>
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<include name="*.exe"/>
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</fileset>
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</copy>
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</target>
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<target name="clean">
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<delete dir="${bin.dir}" failonerror="false" />
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<delete dir="${obj.dir}" failonerror="false" />
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</target>
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<target name="doc" description="Creates documentation.">
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</target>
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</project>
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@@ -1,12 +0,0 @@
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obj\Debug\ResolveAssemblyReference.cache
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bin\Debug\OpenSim.Storage.LocalStorageSQLite.dll
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bin\Debug\OpenSim.Storage.LocalStorageSQLite.pdb
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bin\Debug\libsecondlife.dll
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bin\Debug\OpenSim.Framework.Console.dll
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bin\Debug\OpenSim.Framework.dll
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bin\Debug\System.Data.SQLite.DLL
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bin\Debug\Db4objects.Db4o.dll
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bin\Debug\OpenSim.Framework.pdb
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bin\Debug\OpenSim.Framework.Console.pdb
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obj\Debug\OpenSim.Storage.LocalStorageSQLite.dll
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obj\Debug\OpenSim.Storage.LocalStorageSQLite.pdb
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