* Restarting regions with the estate tools works in sandbox mode. I'm still working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.

This commit is contained in:
Teravus Ovares
2007-11-26 05:02:18 +00:00
parent c710525b48
commit 175b6115f1
12 changed files with 230 additions and 28 deletions

View File

@@ -21,6 +21,7 @@ namespace OpenSim.Region.Environment.Scenes
public event ExpectUserDelegate OnExpectUser;
public event CloseAgentConnection OnCloseAgentConnection;
public event PrimCrossing OnPrimCrossingIntoRegion;
public event RegionUp OnRegionUp;
public SceneCommunicationService(CommunicationsManager commsMan)
@@ -38,6 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing;
regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing;
regionCommsHost.OnCloseAgentConnection += CloseConnection;
regionCommsHost.OnRegionUp += newRegionUp;
}
@@ -45,12 +47,16 @@ namespace OpenSim.Region.Environment.Scenes
public void Close()
{
regionCommsHost.OnExpectUser -= NewUserConnection;
regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing;
regionCommsHost.OnPrimCrossingIntoRegion -= PrimCrossing;
regionCommsHost.OnCloseAgentConnection -= CloseConnection;
m_commsProvider.GridService.DeregisterRegion(m_regionInfo);
regionCommsHost = null;
if (regionCommsHost != null)
{
regionCommsHost.OnRegionUp -= newRegionUp;
regionCommsHost.OnExpectUser -= NewUserConnection;
regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing;
regionCommsHost.OnPrimCrossingIntoRegion -= PrimCrossing;
regionCommsHost.OnCloseAgentConnection -= CloseConnection;
m_commsProvider.GridService.DeregisterRegion(m_regionInfo);
regionCommsHost = null;
}
}
#region CommsManager Event handlers
@@ -59,6 +65,7 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agent"></param>
///
protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
{
if (OnExpectUser != null)
@@ -67,6 +74,15 @@ namespace OpenSim.Region.Environment.Scenes
}
}
protected bool newRegionUp(RegionInfo region)
{
if (OnRegionUp != null)
{
OnRegionUp(region);
}
return true;
}
protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{
if (OnAvatarCrossingIntoRegion != null)
@@ -249,6 +265,11 @@ namespace OpenSim.Region.Environment.Scenes
return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
}
public void InformNeighborsThatRegionisUp(RegionInfo region)
{
bool val = m_commsProvider.InterRegion.RegionUp(region);
}
public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)
{
return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);