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* Make it more obvious that there is an enabled switch for chat in OpenSim.ini.example.
* Add default information for other chat settings
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@@ -170,7 +170,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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case ChatSourceType.Agent:
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if (!(scene is Scene))
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{
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m_log.WarnFormat("[CHAT] scene {0} is not a Scene object, cannot obtain scene presence for {1}",
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m_log.WarnFormat("[CHAT]: scene {0} is not a Scene object, cannot obtain scene presence for {1}",
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scene.RegionInfo.RegionName, c.Sender.AgentId);
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return;
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}
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@@ -191,7 +191,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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if (message.Length >= 1000) // libomv limit
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message = message.Substring(0, 1000);
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// m_log.DebugFormat("[CHAT] DCTA: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, c.Type, sourceType);
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// m_log.DebugFormat("[CHAT]: DCTA: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, c.Type, sourceType);
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foreach (Scene s in m_scenes)
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{
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