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fix last owner on add to object inventory
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@@ -154,7 +154,7 @@ namespace OpenSim.Region.Framework.Scenes
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// We're adding this to a prim we don't own. Force
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// owner change
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taskItem.Flags |= (uint)InventoryItemFlags.ObjectSlamPerm;
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taskItem.LastOwnerID = item.Owner;
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}
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else
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{
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