* refactor: move code for sending a message to all users in a region to the DialogModule

This commit is contained in:
Justin Clarke Casey
2009-01-08 18:50:46 +00:00
parent b0a59c3bf3
commit 17f783457b
5 changed files with 42 additions and 41 deletions

View File

@@ -51,8 +51,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
{
//SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant)
uint sun = 0;
if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime)
@@ -356,7 +354,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)
{
m_scene.SendRegionMessageFromEstateTools(senderID, sessionID, senderName, message);
IDialogModule dm = m_scene.RequestModuleInterface<IDialogModule>();
if (dm != null)
dm.SendNotificationToUsersInRegion(senderID, senderName, message);
}
private void SendEstateBlueBoxMessage(IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)