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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
This commit is contained in:
@@ -0,0 +1,630 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Threading;
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using System.Xml;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OSD = OpenMetaverse.StructuredData.OSD;
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using OSDMap = OpenMetaverse.StructuredData.OSDMap;
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using OSDArray = OpenMetaverse.StructuredData.OSDArray;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
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namespace OpenSim.Region.CoreModules.Framework.EventQueue
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{
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public struct QueueItem
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{
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public int id;
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public OSDMap body;
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}
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public class EventQueueGetModule : IEventQueue, IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene = null;
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private IConfigSource m_gConfig;
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bool enabledYN = false;
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private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>();
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private Dictionary<UUID, BlockingLLSDQueue> queues = new Dictionary<UUID, BlockingLLSDQueue>();
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private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>();
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private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>();
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#region IRegionModule methods
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_gConfig = config;
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IConfig startupConfig = m_gConfig.Configs["Startup"];
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ReadConfigAndPopulate(scene, startupConfig, "Startup");
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if (enabledYN)
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{
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m_scene = scene;
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scene.RegisterModuleInterface<IEventQueue>(this);
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// Register fallback handler
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// Why does EQG Fail on region crossings!
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//scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
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scene.EventManager.OnNewClient += OnNewClient;
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// TODO: Leaving these open, or closing them when we
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// become a child is incorrect. It messes up TP in a big
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// way. CAPS/EQ need to be active as long as the UDP
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// circuit is there.
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scene.EventManager.OnClientClosed += ClientClosed;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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}
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else
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{
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m_gConfig = null;
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}
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}
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private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
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{
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enabledYN = startupConfig.GetBoolean("EventQueue", true);
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "EventQueueGetModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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/// <summary>
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/// Always returns a valid queue
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/// </summary>
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/// <param name="agentId"></param>
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/// <returns></returns>
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private BlockingLLSDQueue TryGetQueue(UUID agentId)
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{
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lock (queues)
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{
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if (!queues.ContainsKey(agentId))
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{
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m_log.DebugFormat(
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"[EVENTQUEUE]: Adding new queue for agent {0} in region {1}",
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agentId, m_scene.RegionInfo.RegionName);
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queues[agentId] = new BlockingLLSDQueue();
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}
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return queues[agentId];
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}
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}
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/// <summary>
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/// May return a null queue
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/// </summary>
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/// <param name="agentId"></param>
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/// <returns></returns>
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private BlockingLLSDQueue GetQueue(UUID agentId)
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{
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lock (queues)
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{
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if (queues.ContainsKey(agentId))
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{
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return queues[agentId];
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}
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else
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return null;
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}
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}
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#region IEventQueue Members
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public bool Enqueue(OSD ev, UUID avatarID)
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
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try
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{
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BlockingLLSDQueue queue = GetQueue(avatarID);
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if (queue != null)
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queue.Enqueue(ev);
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}
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catch(NullReferenceException e)
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{
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m_log.Error("[EVENTQUEUE] Caught exception: " + e);
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return false;
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}
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return true;
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}
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#endregion
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private void OnNewClient(IClientAPI client)
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{
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//client.OnLogout += ClientClosed;
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}
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// private void ClientClosed(IClientAPI client)
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// {
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// ClientClosed(client.AgentId);
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// }
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private void ClientClosed(UUID AgentID)
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{
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m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName);
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int count = 0;
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while (queues.ContainsKey(AgentID) && queues[AgentID].Count() > 0 && count++ < 5)
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{
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Thread.Sleep(1000);
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}
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lock (queues)
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{
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queues.Remove(AgentID);
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}
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List<UUID> removeitems = new List<UUID>();
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lock (m_AvatarQueueUUIDMapping)
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{
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foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
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{
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if (ky == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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{
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m_AvatarQueueUUIDMapping.Remove(ky);
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m_scene.CommsManager.HttpServer.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
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}
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}
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UUID searchval = UUID.Zero;
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removeitems.Clear();
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lock (m_QueueUUIDAvatarMapping)
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{
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foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys)
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{
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searchval = m_QueueUUIDAvatarMapping[ky];
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if (searchval == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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m_QueueUUIDAvatarMapping.Remove(ky);
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}
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}
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private void MakeChildAgent(ScenePresence avatar)
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
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//lock (m_ids)
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// {
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//if (m_ids.ContainsKey(avatar.UUID))
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//{
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// close the event queue.
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//m_ids[avatar.UUID] = -1;
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//}
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//}
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}
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public void OnRegisterCaps(UUID agentID, Caps caps)
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{
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// Register an event queue for the client
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//m_log.DebugFormat(
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// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
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// agentID, caps, m_scene.RegionInfo.RegionName);
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// Let's instantiate a Queue for this agent right now
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TryGetQueue(agentID);
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string capsBase = "/CAPS/EQG/";
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UUID EventQueueGetUUID = UUID.Zero;
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lock (m_AvatarQueueUUIDMapping)
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{
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// Reuse open queues. The client does!
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if (m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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{
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m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!");
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EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
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}
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else
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{
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EventQueueGetUUID = UUID.Random();
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//m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
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}
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}
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lock (m_QueueUUIDAvatarMapping)
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{
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if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID))
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m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID);
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}
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lock (m_AvatarQueueUUIDMapping)
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{
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if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID);
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}
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// Register this as a caps handler
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caps.RegisterHandler("EventQueueGet",
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessQueue(m_dhttpMethod, agentID, caps);
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}));
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// This will persist this beyond the expiry of the caps handlers
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m_scene.CommsManager.HttpServer.AddHTTPHandler(
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capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2);
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Random rnd = new Random(System.Environment.TickCount);
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lock (m_ids)
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{
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if (!m_ids.ContainsKey(agentID))
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m_ids.Add(agentID, rnd.Next(30000000));
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}
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}
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public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
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{
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// TODO: this has to be redone to not busy-wait (and block the thread),
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// TODO: as soon as we have a non-blocking way to handle HTTP-requests.
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// if (m_log.IsDebugEnabled)
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// {
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// String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
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// foreach (object key in request.Keys)
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// {
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// debug += key.ToString() + "=" + request[key].ToString() + " ";
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// }
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// m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name);
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// }
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BlockingLLSDQueue queue = TryGetQueue(agentID);
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OSD element = queue.Dequeue(15000); // 15s timeout
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Hashtable responsedata = new Hashtable();
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int thisID = 0;
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lock (m_ids)
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thisID = m_ids[agentID];
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if (element == null)
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{
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//m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName);
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if (thisID == -1) // close-request
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{
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m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName);
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responsedata["int_response_code"] = 404; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Closed EQG";
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return responsedata;
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}
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responsedata["int_response_code"] = 502;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Upstream error: ";
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responsedata["error_status_text"] = "Upstream error:";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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return responsedata;
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}
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OSDArray array = new OSDArray();
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if (element == null) // didn't have an event in 15s
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{
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// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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array.Add(EventQueueHelper.KeepAliveEvent());
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m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
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}
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else
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{
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array.Add(element);
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while (queue.Count() > 0)
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{
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array.Add(queue.Dequeue(1));
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thisID++;
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}
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}
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OSDMap events = new OSDMap();
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events.Add("events", array);
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events.Add("id", new OSDInteger(thisID));
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lock (m_ids)
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{
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m_ids[agentID] = thisID + 1;
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}
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/xml";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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return responsedata;
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}
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||||
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public Hashtable EventQueuePath2(Hashtable request)
|
||||
{
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string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
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// pull off the last "/" in the path.
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Hashtable responsedata = new Hashtable();
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capuuid = capuuid.Substring(0, capuuid.Length - 1);
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capuuid = capuuid.Replace("/CAPS/EQG/", "");
|
||||
UUID AvatarID = UUID.Zero;
|
||||
UUID capUUID = UUID.Zero;
|
||||
|
||||
// parse the path and search for the avatar with it registered
|
||||
if (UUID.TryParse(capuuid, out capUUID))
|
||||
{
|
||||
lock (m_QueueUUIDAvatarMapping)
|
||||
{
|
||||
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||
{
|
||||
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||
}
|
||||
}
|
||||
if (AvatarID != UUID.Zero)
|
||||
{
|
||||
return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID));
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Not Found";
|
||||
responsedata["error_status_text"] = "Not Found";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
// return 404
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Not Found";
|
||||
responsedata["error_status_text"] = "Not Found";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
// return 404
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public OSD EventQueueFallBack(string path, OSD request, string endpoint)
|
||||
{
|
||||
// This is a fallback element to keep the client from loosing EventQueueGet
|
||||
// Why does CAPS fail sometimes!?
|
||||
m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!");
|
||||
string capuuid = path.Replace("/CAPS/EQG/","");
|
||||
capuuid = capuuid.Substring(0, capuuid.Length - 1);
|
||||
|
||||
// UUID AvatarID = UUID.Zero;
|
||||
UUID capUUID = UUID.Zero;
|
||||
if (UUID.TryParse(capuuid, out capUUID))
|
||||
{
|
||||
/* Don't remove this yet code cleaners!
|
||||
* Still testing this!
|
||||
*
|
||||
lock (m_QueueUUIDAvatarMapping)
|
||||
{
|
||||
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||
{
|
||||
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (AvatarID != UUID.Zero)
|
||||
{
|
||||
// Repair the CAP!
|
||||
//OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
|
||||
//string capsBase = "/CAPS/EQG/";
|
||||
//caps.RegisterHandler("EventQueueGet",
|
||||
//new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/",
|
||||
//delegate(Hashtable m_dhttpMethod)
|
||||
//{
|
||||
// return ProcessQueue(m_dhttpMethod, AvatarID, caps);
|
||||
//}));
|
||||
// start new ID sequence.
|
||||
Random rnd = new Random(System.Environment.TickCount);
|
||||
lock (m_ids)
|
||||
{
|
||||
if (!m_ids.ContainsKey(AvatarID))
|
||||
m_ids.Add(AvatarID, rnd.Next(30000000));
|
||||
}
|
||||
|
||||
|
||||
int thisID = 0;
|
||||
lock (m_ids)
|
||||
thisID = m_ids[AvatarID];
|
||||
|
||||
BlockingLLSDQueue queue = GetQueue(AvatarID);
|
||||
OSDArray array = new OSDArray();
|
||||
LLSD element = queue.Dequeue(15000); // 15s timeout
|
||||
if (element == null)
|
||||
{
|
||||
|
||||
array.Add(EventQueueHelper.KeepAliveEvent());
|
||||
}
|
||||
else
|
||||
{
|
||||
array.Add(element);
|
||||
while (queue.Count() > 0)
|
||||
{
|
||||
array.Add(queue.Dequeue(1));
|
||||
thisID++;
|
||||
}
|
||||
}
|
||||
OSDMap events = new OSDMap();
|
||||
events.Add("events", array);
|
||||
|
||||
events.Add("id", new LLSDInteger(thisID));
|
||||
|
||||
lock (m_ids)
|
||||
{
|
||||
m_ids[AvatarID] = thisID + 1;
|
||||
}
|
||||
|
||||
return events;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new LLSD();
|
||||
}
|
||||
*
|
||||
*/
|
||||
}
|
||||
else
|
||||
{
|
||||
//return new LLSD();
|
||||
}
|
||||
|
||||
return new OSDString("shutdown404!");
|
||||
}
|
||||
|
||||
public void DisableSimulator(ulong handle, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.DisableSimulator(handle);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.EnableSimulator(handle, endPoint);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath)
|
||||
{
|
||||
OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void TeleportFinishEvent(ulong regionHandle, byte simAccess,
|
||||
IPEndPoint regionExternalEndPoint,
|
||||
uint locationID, uint flags, string capsURL,
|
||||
UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint,
|
||||
locationID, flags, capsURL, avatarID);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
|
||||
IPEndPoint newRegionExternalEndPoint,
|
||||
string capsURL, UUID avatarID, UUID sessionID)
|
||||
{
|
||||
OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint,
|
||||
capsURL, avatarID, sessionID);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void ChatterboxInvitation(UUID sessionID, string sessionName,
|
||||
UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
|
||||
uint timeStamp, bool offline, int parentEstateID, Vector3 position,
|
||||
uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
|
||||
{
|
||||
OSD item = EventQueueHelper.ChatterboxInvitation(sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog,
|
||||
timeStamp, offline, parentEstateID, position, ttl, transactionID,
|
||||
fromGroup, binaryBucket);
|
||||
Enqueue(item, toAgent);
|
||||
m_log.InfoFormat("########### eq ChatterboxInvitation #############\n{0}", item);
|
||||
|
||||
}
|
||||
|
||||
public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
|
||||
bool isModerator, bool textMute)
|
||||
{
|
||||
OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat,
|
||||
isModerator, textMute);
|
||||
Enqueue(item, toAgent);
|
||||
m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item);
|
||||
}
|
||||
|
||||
public void ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesPacket);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.GroupMembership(groupUpdate);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,459 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Framework.EventQueue
|
||||
{
|
||||
public class EventQueueHelper
|
||||
{
|
||||
private EventQueueHelper() {} // no construction possible, it's an utility class
|
||||
|
||||
private static byte[] ulongToByteArray(ulong uLongValue)
|
||||
{
|
||||
// Reverse endianness of RegionHandle
|
||||
return new byte[]
|
||||
{
|
||||
(byte)((uLongValue >> 56) % 256),
|
||||
(byte)((uLongValue >> 48) % 256),
|
||||
(byte)((uLongValue >> 40) % 256),
|
||||
(byte)((uLongValue >> 32) % 256),
|
||||
(byte)((uLongValue >> 24) % 256),
|
||||
(byte)((uLongValue >> 16) % 256),
|
||||
(byte)((uLongValue >> 8) % 256),
|
||||
(byte)(uLongValue % 256)
|
||||
};
|
||||
}
|
||||
|
||||
private static byte[] uintToByteArray(uint uIntValue)
|
||||
{
|
||||
byte[] resultbytes = Utils.UIntToBytes(uIntValue);
|
||||
if (BitConverter.IsLittleEndian)
|
||||
Array.Reverse(resultbytes);
|
||||
|
||||
return resultbytes;
|
||||
}
|
||||
|
||||
public static OSD buildEvent(string eventName, OSD eventBody)
|
||||
{
|
||||
OSDMap llsdEvent = new OSDMap(2);
|
||||
llsdEvent.Add("message", new OSDString(eventName));
|
||||
llsdEvent.Add("body", eventBody);
|
||||
|
||||
return llsdEvent;
|
||||
}
|
||||
|
||||
public static OSD EnableSimulator(ulong handle, IPEndPoint endPoint)
|
||||
{
|
||||
OSDMap llsdSimInfo = new OSDMap(3);
|
||||
|
||||
llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle)));
|
||||
llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes()));
|
||||
llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port));
|
||||
|
||||
OSDArray arr = new OSDArray(1);
|
||||
arr.Add(llsdSimInfo);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(1);
|
||||
llsdBody.Add("SimulatorInfo", arr);
|
||||
|
||||
return buildEvent("EnableSimulator", llsdBody);
|
||||
}
|
||||
|
||||
public static OSD DisableSimulator(ulong handle)
|
||||
{
|
||||
//OSDMap llsdSimInfo = new OSDMap(1);
|
||||
|
||||
//llsdSimInfo.Add("Handle", new OSDBinary(regionHandleToByteArray(handle)));
|
||||
|
||||
//OSDArray arr = new OSDArray(1);
|
||||
//arr.Add(llsdSimInfo);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(0);
|
||||
//llsdBody.Add("SimulatorInfo", arr);
|
||||
|
||||
return buildEvent("DisableSimulator", llsdBody);
|
||||
}
|
||||
|
||||
public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
|
||||
IPEndPoint newRegionExternalEndPoint,
|
||||
string capsURL, UUID agentID, UUID sessionID)
|
||||
{
|
||||
OSDArray lookAtArr = new OSDArray(3);
|
||||
lookAtArr.Add(OSD.FromReal(lookAt.X));
|
||||
lookAtArr.Add(OSD.FromReal(lookAt.Y));
|
||||
lookAtArr.Add(OSD.FromReal(lookAt.Z));
|
||||
|
||||
OSDArray positionArr = new OSDArray(3);
|
||||
positionArr.Add(OSD.FromReal(pos.X));
|
||||
positionArr.Add(OSD.FromReal(pos.Y));
|
||||
positionArr.Add(OSD.FromReal(pos.Z));
|
||||
|
||||
OSDMap infoMap = new OSDMap(2);
|
||||
infoMap.Add("LookAt", lookAtArr);
|
||||
infoMap.Add("Position", positionArr);
|
||||
|
||||
OSDArray infoArr = new OSDArray(1);
|
||||
infoArr.Add(infoMap);
|
||||
|
||||
OSDMap agentDataMap = new OSDMap(2);
|
||||
agentDataMap.Add("AgentID", OSD.FromUUID(agentID));
|
||||
agentDataMap.Add("SessionID", OSD.FromUUID(sessionID));
|
||||
|
||||
OSDArray agentDataArr = new OSDArray(1);
|
||||
agentDataArr.Add(agentDataMap);
|
||||
|
||||
OSDMap regionDataMap = new OSDMap(4);
|
||||
regionDataMap.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(handle)));
|
||||
regionDataMap.Add("SeedCapability", OSD.FromString(capsURL));
|
||||
regionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes()));
|
||||
regionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port));
|
||||
|
||||
OSDArray regionDataArr = new OSDArray(1);
|
||||
regionDataArr.Add(regionDataMap);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(3);
|
||||
llsdBody.Add("Info", infoArr);
|
||||
llsdBody.Add("AgentData", agentDataArr);
|
||||
llsdBody.Add("RegionData", regionDataArr);
|
||||
|
||||
return buildEvent("CrossedRegion", llsdBody);
|
||||
}
|
||||
|
||||
public static OSD TeleportFinishEvent(
|
||||
ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
|
||||
uint locationID, uint flags, string capsURL, UUID agentID)
|
||||
{
|
||||
OSDMap info = new OSDMap();
|
||||
info.Add("AgentID", OSD.FromUUID(agentID));
|
||||
info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this?
|
||||
info.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(regionHandle)));
|
||||
info.Add("SeedCapability", OSD.FromString(capsURL));
|
||||
info.Add("SimAccess", OSD.FromInteger(simAccess));
|
||||
info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes()));
|
||||
info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port));
|
||||
info.Add("TeleportFlags", OSD.FromBinary(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
|
||||
|
||||
OSDArray infoArr = new OSDArray();
|
||||
infoArr.Add(info);
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
body.Add("Info", infoArr);
|
||||
|
||||
return buildEvent("TeleportFinish", body);
|
||||
}
|
||||
|
||||
public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono)
|
||||
{
|
||||
OSDMap script = new OSDMap();
|
||||
script.Add("ObjectID", OSD.FromUUID(objectID));
|
||||
script.Add("ItemID", OSD.FromUUID(itemID));
|
||||
script.Add("Running", OSD.FromBoolean(running));
|
||||
script.Add("Mono", OSD.FromBoolean(mono));
|
||||
|
||||
OSDArray scriptArr = new OSDArray();
|
||||
scriptArr.Add(script);
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
body.Add("Script", scriptArr);
|
||||
|
||||
return buildEvent("ScriptRunningReply", body);
|
||||
}
|
||||
|
||||
public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap)
|
||||
{
|
||||
OSDMap body = new OSDMap(3);
|
||||
body.Add("agent-id", new OSDUUID(agentID));
|
||||
body.Add("sim-ip-and-port", new OSDString(simIpAndPort));
|
||||
body.Add("seed-capability", new OSDString(seedcap));
|
||||
|
||||
return buildEvent("EstablishAgentCommunication", body);
|
||||
}
|
||||
|
||||
public static OSD KeepAliveEvent()
|
||||
{
|
||||
return buildEvent("FAKEEVENT", new OSDMap());
|
||||
}
|
||||
|
||||
public static OSD AgentParams(UUID agentID, bool checkEstate, int godLevel, bool limitedToEstate)
|
||||
{
|
||||
OSDMap body = new OSDMap(4);
|
||||
|
||||
body.Add("agent_id", new OSDUUID(agentID));
|
||||
body.Add("check_estate", new OSDInteger(checkEstate ? 1 : 0));
|
||||
body.Add("god_level", new OSDInteger(godLevel));
|
||||
body.Add("limited_to_estate", new OSDInteger(limitedToEstate ? 1 : 0));
|
||||
|
||||
return body;
|
||||
}
|
||||
|
||||
public static OSD InstantMessageParams(UUID fromAgent, string message, UUID toAgent,
|
||||
string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID,
|
||||
Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
|
||||
{
|
||||
OSDMap messageParams = new OSDMap(15);
|
||||
messageParams.Add("type", new OSDInteger((int)dialog));
|
||||
|
||||
OSDArray positionArray = new OSDArray(3);
|
||||
positionArray.Add(OSD.FromReal(position.X));
|
||||
positionArray.Add(OSD.FromReal(position.Y));
|
||||
positionArray.Add(OSD.FromReal(position.Z));
|
||||
messageParams.Add("position", positionArray);
|
||||
|
||||
messageParams.Add("region_id", new OSDUUID(UUID.Zero));
|
||||
messageParams.Add("to_id", new OSDUUID(toAgent));
|
||||
messageParams.Add("source", new OSDInteger(0));
|
||||
|
||||
OSDMap data = new OSDMap(1);
|
||||
data.Add("binary_bucket", OSD.FromBinary(binaryBucket));
|
||||
messageParams.Add("data", data);
|
||||
messageParams.Add("message", new OSDString(message));
|
||||
messageParams.Add("id", new OSDUUID(transactionID));
|
||||
messageParams.Add("from_name", new OSDString(fromName));
|
||||
messageParams.Add("timestamp", new OSDInteger((int)timeStamp));
|
||||
messageParams.Add("offline", new OSDInteger(offline ? 1 : 0));
|
||||
messageParams.Add("parent_estate_id", new OSDInteger(parentEstateID));
|
||||
messageParams.Add("ttl", new OSDInteger((int)ttl));
|
||||
messageParams.Add("from_id", new OSDUUID(fromAgent));
|
||||
messageParams.Add("from_group", new OSDInteger(fromGroup ? 1 : 0));
|
||||
|
||||
return messageParams;
|
||||
}
|
||||
|
||||
public static OSD InstantMessage(UUID fromAgent, string message, UUID toAgent,
|
||||
string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID,
|
||||
Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket,
|
||||
bool checkEstate, int godLevel, bool limitedToEstate)
|
||||
{
|
||||
OSDMap im = new OSDMap(2);
|
||||
im.Add("message_params", InstantMessageParams(fromAgent, message, toAgent,
|
||||
fromName, dialog, timeStamp, offline, parentEstateID,
|
||||
position, ttl, transactionID, fromGroup, binaryBucket));
|
||||
|
||||
im.Add("agent_params", AgentParams(fromAgent, checkEstate, godLevel, limitedToEstate));
|
||||
|
||||
return im;
|
||||
}
|
||||
|
||||
|
||||
public static OSD ChatterboxInvitation(UUID sessionID, string sessionName,
|
||||
UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
|
||||
uint timeStamp, bool offline, int parentEstateID, Vector3 position,
|
||||
uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
|
||||
{
|
||||
OSDMap body = new OSDMap(5);
|
||||
body.Add("session_id", new OSDUUID(sessionID));
|
||||
body.Add("from_name", new OSDString(fromName));
|
||||
body.Add("session_name", new OSDString(sessionName));
|
||||
body.Add("from_id", new OSDUUID(fromAgent));
|
||||
|
||||
body.Add("instantmessage", InstantMessage(fromAgent, message, toAgent,
|
||||
fromName, dialog, timeStamp, offline, parentEstateID, position,
|
||||
ttl, transactionID, fromGroup, binaryBucket, true, 0, true));
|
||||
|
||||
OSDMap chatterboxInvitation = new OSDMap(2);
|
||||
chatterboxInvitation.Add("message", new OSDString("ChatterBoxInvitation"));
|
||||
chatterboxInvitation.Add("body", body);
|
||||
return chatterboxInvitation;
|
||||
}
|
||||
|
||||
public static OSD ChatterBoxSessionAgentListUpdates(UUID sessionID,
|
||||
UUID agentID, bool canVoiceChat, bool isModerator, bool textMute)
|
||||
{
|
||||
OSDMap body = new OSDMap();
|
||||
OSDMap agentUpdates = new OSDMap();
|
||||
OSDMap infoDetail = new OSDMap();
|
||||
OSDMap mutes = new OSDMap();
|
||||
|
||||
mutes.Add("text", OSD.FromBoolean(textMute));
|
||||
infoDetail.Add("can_voice_chat", OSD.FromBoolean(canVoiceChat));
|
||||
infoDetail.Add("is_moderator", OSD.FromBoolean(isModerator));
|
||||
infoDetail.Add("mutes", mutes);
|
||||
OSDMap info = new OSDMap();
|
||||
info.Add("info", infoDetail);
|
||||
agentUpdates.Add(agentID.ToString(), info);
|
||||
body.Add("agent_updates", agentUpdates);
|
||||
body.Add("session_id", OSD.FromUUID(sessionID));
|
||||
body.Add("updates", new OSD());
|
||||
|
||||
OSDMap chatterBoxSessionAgentListUpdates = new OSDMap();
|
||||
chatterBoxSessionAgentListUpdates.Add("message", OSD.FromString("ChatterBoxSessionAgentListUpdates"));
|
||||
chatterBoxSessionAgentListUpdates.Add("body", body);
|
||||
|
||||
return chatterBoxSessionAgentListUpdates;
|
||||
}
|
||||
|
||||
public static OSD ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket)
|
||||
{
|
||||
OSDMap parcelProperties = new OSDMap();
|
||||
OSDMap body = new OSDMap();
|
||||
|
||||
OSDArray ageVerificationBlock = new OSDArray();
|
||||
OSDMap ageVerificationMap = new OSDMap();
|
||||
ageVerificationMap.Add("RegionDenyAgeUnverified",
|
||||
OSD.FromBoolean(parcelPropertiesPacket.AgeVerificationBlock.RegionDenyAgeUnverified));
|
||||
ageVerificationBlock.Add(ageVerificationMap);
|
||||
body.Add("AgeVerificationBlock", ageVerificationBlock);
|
||||
|
||||
// LL sims send media info in this event queue message but it's not in the UDP
|
||||
// packet we construct this event queue message from. This should be refactored in
|
||||
// other areas of the code so it can all be send in the same message. Until then we will
|
||||
// still send the media info via UDP
|
||||
|
||||
//OSDArray mediaData = new OSDArray();
|
||||
//OSDMap mediaDataMap = new OSDMap();
|
||||
//mediaDataMap.Add("MediaDesc", OSD.FromString(""));
|
||||
//mediaDataMap.Add("MediaHeight", OSD.FromInteger(0));
|
||||
//mediaDataMap.Add("MediaLoop", OSD.FromInteger(0));
|
||||
//mediaDataMap.Add("MediaType", OSD.FromString("type/type"));
|
||||
//mediaDataMap.Add("MediaWidth", OSD.FromInteger(0));
|
||||
//mediaDataMap.Add("ObscureMedia", OSD.FromInteger(0));
|
||||
//mediaDataMap.Add("ObscureMusic", OSD.FromInteger(0));
|
||||
//mediaData.Add(mediaDataMap);
|
||||
//body.Add("MediaData", mediaData);
|
||||
|
||||
OSDArray parcelData = new OSDArray();
|
||||
OSDMap parcelDataMap = new OSDMap();
|
||||
OSDArray AABBMax = new OSDArray(3);
|
||||
AABBMax.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.AABBMax.X));
|
||||
AABBMax.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.AABBMax.Y));
|
||||
AABBMax.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.AABBMax.Z));
|
||||
parcelDataMap.Add("AABBMax", AABBMax);
|
||||
|
||||
OSDArray AABBMin = new OSDArray(3);
|
||||
AABBMin.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.AABBMin.X));
|
||||
AABBMin.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.AABBMin.Y));
|
||||
AABBMin.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.AABBMin.Z));
|
||||
parcelDataMap.Add("AABBMin", AABBMin);
|
||||
|
||||
parcelDataMap.Add("Area", OSD.FromInteger(parcelPropertiesPacket.ParcelData.Area));
|
||||
parcelDataMap.Add("AuctionID", OSD.FromBinary(uintToByteArray(parcelPropertiesPacket.ParcelData.AuctionID)));
|
||||
parcelDataMap.Add("AuthBuyerID", OSD.FromUUID(parcelPropertiesPacket.ParcelData.AuthBuyerID));
|
||||
parcelDataMap.Add("Bitmap", OSD.FromBinary(parcelPropertiesPacket.ParcelData.Bitmap));
|
||||
parcelDataMap.Add("Category", OSD.FromInteger((int)parcelPropertiesPacket.ParcelData.Category));
|
||||
parcelDataMap.Add("ClaimDate", OSD.FromInteger(parcelPropertiesPacket.ParcelData.ClaimDate));
|
||||
parcelDataMap.Add("ClaimPrice", OSD.FromInteger(parcelPropertiesPacket.ParcelData.ClaimPrice));
|
||||
parcelDataMap.Add("Desc", OSD.FromString(Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc)));
|
||||
parcelDataMap.Add("GroupID", OSD.FromUUID(parcelPropertiesPacket.ParcelData.GroupID));
|
||||
parcelDataMap.Add("GroupPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.GroupPrims));
|
||||
parcelDataMap.Add("IsGroupOwned", OSD.FromBoolean(parcelPropertiesPacket.ParcelData.IsGroupOwned));
|
||||
parcelDataMap.Add("LandingType", OSD.FromInteger(parcelPropertiesPacket.ParcelData.LandingType));
|
||||
parcelDataMap.Add("LocalID", OSD.FromInteger(parcelPropertiesPacket.ParcelData.LocalID));
|
||||
parcelDataMap.Add("MaxPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.MaxPrims));
|
||||
parcelDataMap.Add("MediaAutoScale", OSD.FromInteger((int)parcelPropertiesPacket.ParcelData.MediaAutoScale));
|
||||
parcelDataMap.Add("MediaID", OSD.FromUUID(parcelPropertiesPacket.ParcelData.MediaID));
|
||||
parcelDataMap.Add("MediaURL", OSD.FromString(Utils.BytesToString(parcelPropertiesPacket.ParcelData.MediaURL)));
|
||||
parcelDataMap.Add("MusicURL", OSD.FromString(Utils.BytesToString(parcelPropertiesPacket.ParcelData.MusicURL)));
|
||||
parcelDataMap.Add("Name", OSD.FromString(Utils.BytesToString(parcelPropertiesPacket.ParcelData.Name)));
|
||||
parcelDataMap.Add("OtherCleanTime", OSD.FromInteger(parcelPropertiesPacket.ParcelData.OtherCleanTime));
|
||||
parcelDataMap.Add("OtherCount", OSD.FromInteger(parcelPropertiesPacket.ParcelData.OtherCount));
|
||||
parcelDataMap.Add("OtherPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.OtherPrims));
|
||||
parcelDataMap.Add("OwnerID", OSD.FromUUID(parcelPropertiesPacket.ParcelData.OwnerID));
|
||||
parcelDataMap.Add("OwnerPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.OwnerPrims));
|
||||
parcelDataMap.Add("ParcelFlags", OSD.FromBinary(uintToByteArray(parcelPropertiesPacket.ParcelData.ParcelFlags)));
|
||||
parcelDataMap.Add("ParcelPrimBonus", OSD.FromReal(parcelPropertiesPacket.ParcelData.ParcelPrimBonus));
|
||||
parcelDataMap.Add("PassHours", OSD.FromReal(parcelPropertiesPacket.ParcelData.PassHours));
|
||||
parcelDataMap.Add("PassPrice", OSD.FromInteger(parcelPropertiesPacket.ParcelData.PassPrice));
|
||||
parcelDataMap.Add("PublicCount", OSD.FromInteger(parcelPropertiesPacket.ParcelData.PublicCount));
|
||||
parcelDataMap.Add("RegionDenyAnonymous", OSD.FromBoolean(parcelPropertiesPacket.ParcelData.RegionDenyAnonymous));
|
||||
parcelDataMap.Add("RegionDenyIdentified", OSD.FromBoolean(parcelPropertiesPacket.ParcelData.RegionDenyIdentified));
|
||||
parcelDataMap.Add("RegionDenyTransacted", OSD.FromBoolean(parcelPropertiesPacket.ParcelData.RegionDenyTransacted));
|
||||
|
||||
parcelDataMap.Add("RegionPushOverride", OSD.FromBoolean(parcelPropertiesPacket.ParcelData.RegionPushOverride));
|
||||
parcelDataMap.Add("RentPrice", OSD.FromInteger(parcelPropertiesPacket.ParcelData.RentPrice));
|
||||
parcelDataMap.Add("RequestResult", OSD.FromInteger(parcelPropertiesPacket.ParcelData.RequestResult));
|
||||
parcelDataMap.Add("SalePrice", OSD.FromInteger(parcelPropertiesPacket.ParcelData.SalePrice));
|
||||
parcelDataMap.Add("SelectedPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.SelectedPrims));
|
||||
parcelDataMap.Add("SelfCount", OSD.FromInteger(parcelPropertiesPacket.ParcelData.SelfCount));
|
||||
parcelDataMap.Add("SequenceID", OSD.FromInteger(parcelPropertiesPacket.ParcelData.SequenceID));
|
||||
parcelDataMap.Add("SimWideMaxPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.SimWideMaxPrims));
|
||||
parcelDataMap.Add("SimWideTotalPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.SimWideTotalPrims));
|
||||
parcelDataMap.Add("SnapSelection", OSD.FromBoolean(parcelPropertiesPacket.ParcelData.SnapSelection));
|
||||
parcelDataMap.Add("SnapshotID", OSD.FromUUID(parcelPropertiesPacket.ParcelData.SnapshotID));
|
||||
parcelDataMap.Add("Status", OSD.FromInteger((int)parcelPropertiesPacket.ParcelData.Status));
|
||||
parcelDataMap.Add("TotalPrims", OSD.FromInteger(parcelPropertiesPacket.ParcelData.TotalPrims));
|
||||
|
||||
OSDArray UserLocation = new OSDArray(3);
|
||||
UserLocation.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.UserLocation.X));
|
||||
UserLocation.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.UserLocation.Y));
|
||||
UserLocation.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.UserLocation.Z));
|
||||
parcelDataMap.Add("UserLocation", UserLocation);
|
||||
|
||||
OSDArray UserLookAt = new OSDArray(3);
|
||||
UserLookAt.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.UserLookAt.X));
|
||||
UserLookAt.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.UserLookAt.Y));
|
||||
UserLookAt.Add(OSD.FromReal(parcelPropertiesPacket.ParcelData.UserLookAt.Z));
|
||||
parcelDataMap.Add("UserLookAt", UserLookAt);
|
||||
|
||||
parcelData.Add(parcelDataMap);
|
||||
body.Add("ParcelData", parcelData);
|
||||
parcelProperties.Add("body", body);
|
||||
parcelProperties.Add("message", OSD.FromString("ParcelProperties"));
|
||||
|
||||
return parcelProperties;
|
||||
}
|
||||
|
||||
public static OSD GroupMembership(AgentGroupDataUpdatePacket groupUpdatePacket)
|
||||
{
|
||||
OSDMap groupUpdate = new OSDMap();
|
||||
groupUpdate.Add("message", OSD.FromString("AgentGroupDataUpdate"));
|
||||
|
||||
OSDMap body = new OSDMap();
|
||||
OSDArray agentData = new OSDArray();
|
||||
OSDMap agentDataMap = new OSDMap();
|
||||
agentDataMap.Add("AgentID", OSD.FromUUID(groupUpdatePacket.AgentData.AgentID));
|
||||
agentData.Add(agentDataMap);
|
||||
body.Add("AgentData", agentData);
|
||||
|
||||
OSDArray groupData = new OSDArray();
|
||||
|
||||
foreach (AgentGroupDataUpdatePacket.GroupDataBlock groupDataBlock in groupUpdatePacket.GroupData)
|
||||
{
|
||||
OSDMap groupDataMap = new OSDMap();
|
||||
groupDataMap.Add("ListInProfile", OSD.FromBoolean(false));
|
||||
groupDataMap.Add("GroupID", OSD.FromUUID(groupDataBlock.GroupID));
|
||||
groupDataMap.Add("GroupInsigniaID", OSD.FromUUID(groupDataBlock.GroupInsigniaID));
|
||||
groupDataMap.Add("Contribution", OSD.FromInteger(groupDataBlock.Contribution));
|
||||
groupDataMap.Add("GroupPowers", OSD.FromBinary(ulongToByteArray(groupDataBlock.GroupPowers)));
|
||||
groupDataMap.Add("GroupName", OSD.FromString(Utils.BytesToString(groupDataBlock.GroupName)));
|
||||
groupDataMap.Add("AcceptNotices", OSD.FromBoolean(groupDataBlock.AcceptNotices));
|
||||
|
||||
groupData.Add(groupDataMap);
|
||||
|
||||
}
|
||||
body.Add("GroupData", groupData);
|
||||
groupUpdate.Add("body", body);
|
||||
|
||||
return groupUpdate;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user