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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
This commit is contained in:
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Reflection;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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namespace OpenSim.Region.OptionalModules.Avatar.Voice.SIPVoice
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{
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public class SIPVoiceModule : IRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly string m_parcelVoiceInfoRequestPath = "0007/";
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private static readonly string m_provisionVoiceAccountRequestPath = "0008/";
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private IConfig m_config;
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private Scene m_scene;
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private string m_sipDomain;
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#region IRegionModule Members
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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m_config = config.Configs["Voice"];
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if (null == m_config || !m_config.GetBoolean("enabled", false))
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{
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m_log.Info("[VOICE] plugin disabled");
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return;
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}
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m_log.Info("[VOICE] plugin enabled");
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m_sipDomain = m_config.GetString("sip_domain", String.Empty);
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if (String.IsNullOrEmpty(m_sipDomain))
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{
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m_log.Error("[VOICE] plugin mis-configured: missing sip_domain configuration");
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m_log.Info("[VOICE] plugin disabled");
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return;
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}
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m_log.InfoFormat("[VOICE] using SIP domain {0}", m_sipDomain);
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scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "VoiceModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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public void OnRegisterCaps(UUID agentID, Caps caps)
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{
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m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
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string capsBase = "/CAPS/" + caps.CapsObjectPath;
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caps.RegisterHandler("ParcelVoiceInfoRequest",
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new RestStreamHandler("POST", capsBase + m_parcelVoiceInfoRequestPath,
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delegate(string request, string path, string param,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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return ParcelVoiceInfoRequest(request, path, param,
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agentID, caps);
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}));
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caps.RegisterHandler("ProvisionVoiceAccountRequest",
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new RestStreamHandler("POST", capsBase + m_provisionVoiceAccountRequestPath,
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delegate(string request, string path, string param,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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return ProvisionVoiceAccountRequest(request, path, param,
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agentID, caps);
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}));
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}
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/// <summary>
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/// Callback for a client request for ParcelVoiceInfo
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <param name="agentID"></param>
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/// <param name="caps"></param>
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/// <returns></returns>
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public string ParcelVoiceInfoRequest(string request, string path, string param,
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UUID agentID, Caps caps)
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{
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try
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{
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m_log.DebugFormat("[VOICE][PARCELVOICE]: request: {0}, path: {1}, param: {2}", request, path, param);
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// FIXME: get the creds from region file or from config
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Hashtable creds = new Hashtable();
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creds["channel_uri"] = String.Format("sip:{0}@{1}", agentID, m_sipDomain);
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string regionName = m_scene.RegionInfo.RegionName;
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ScenePresence avatar = m_scene.GetScenePresence(agentID);
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if (null == m_scene.LandChannel) throw new Exception("land data not yet available");
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LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
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LLSDParcelVoiceInfoResponse parcelVoiceInfo =
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new LLSDParcelVoiceInfoResponse(regionName, land.LocalID, creds);
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string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo);
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m_log.DebugFormat("[VOICE][PARCELVOICE]: {0}", r);
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return r;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[CAPS]: {0}, try again later", e.ToString());
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}
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return null;
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}
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/// <summary>
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/// Callback for a client request for Voice Account Details
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <param name="agentID"></param>
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/// <param name="caps"></param>
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/// <returns></returns>
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public string ProvisionVoiceAccountRequest(string request, string path, string param,
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UUID agentID, Caps caps)
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{
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try
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{
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m_log.DebugFormat("[VOICE][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}",
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request, path, param);
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string voiceUser = "x" + Convert.ToBase64String(agentID.GetBytes());
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voiceUser = voiceUser.Replace('+', '-').Replace('/', '_');
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CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID);
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if (null == userInfo) throw new Exception("cannot get user details");
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LLSDVoiceAccountResponse voiceAccountResponse =
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new LLSDVoiceAccountResponse(voiceUser, "$1$" + userInfo.UserProfile.PasswordHash);
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string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse);
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m_log.DebugFormat("[CAPS][PROVISIONVOICE]: {0}", r);
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return r;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[CAPS][PROVISIONVOICE]: {0}, retry later", e.Message);
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}
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return null;
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}
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}
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}
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