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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
This commit is contained in:
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Runtime.Remoting;
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using System.Runtime.Remoting.Channels;
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using System.Runtime.Remoting.Channels.Tcp;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.Grid.Interregion
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{
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public class InterregionModule : IInterregionModule, IRegionModule
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{
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#region Direction enum
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public enum Direction
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{
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North,
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NorthEast,
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East,
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SouthEast,
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South,
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SouthWest,
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West,
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NorthWest
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}
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#endregion
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private readonly Dictionary<Type, Object> m_interfaces = new Dictionary<Type, object>();
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private readonly Object m_lockObject = new object();
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private readonly List<Location> m_myLocations = new List<Location>();
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private readonly Dictionary<Location, string[]> m_neighbourInterfaces = new Dictionary<Location, string[]>();
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private readonly Dictionary<Location, RemotingObject> m_neighbourRemote = new Dictionary<Location, RemotingObject>();
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// private IConfigSource m_config;
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private const bool m_enabled = false;
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private RemotingObject m_myRemote;
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private TcpChannel m_tcpChannel;
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private int m_tcpPort = 10101;
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#region IInterregionModule Members
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public void internal_CreateRemotingObjects()
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{
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lock (m_lockObject)
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{
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if (m_tcpChannel == null)
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{
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m_myRemote = new RemotingObject(m_interfaces, m_myLocations.ToArray());
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m_tcpChannel = new TcpChannel(m_tcpPort);
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ChannelServices.RegisterChannel(m_tcpChannel, false);
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RemotingServices.Marshal(m_myRemote, "OpenSimRemote2", typeof (RemotingObject));
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}
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}
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}
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public void RegisterMethod<T>(T e)
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{
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m_interfaces[typeof (T)] = e;
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}
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public bool HasInterface<T>(Location loc)
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{
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foreach (string val in m_neighbourInterfaces[loc])
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{
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if (val == typeof (T).FullName)
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{
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return true;
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}
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}
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return false;
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}
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public T RequestInterface<T>(Location loc)
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{
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if (m_neighbourRemote.ContainsKey(loc))
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{
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return m_neighbourRemote[loc].RequestInterface<T>();
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}
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throw new IndexOutOfRangeException("No neighbour availible at that location");
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}
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public T[] RequestInterface<T>()
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{
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List<T> m_t = new List<T>();
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foreach (RemotingObject remote in m_neighbourRemote.Values)
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{
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try
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{
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m_t.Add(remote.RequestInterface<T>());
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}
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catch (NotSupportedException)
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{
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}
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}
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return m_t.ToArray();
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}
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public Location GetLocationByDirection(Scene scene, Direction dir)
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{
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return new Location(0, 0);
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}
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public void RegisterRemoteRegion(string uri)
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{
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RegisterRemotingInterface((RemotingObject) Activator.GetObject(typeof (RemotingObject), uri));
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}
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#endregion
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#region IRegionModule Members
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public void Initialise(Scene scene, IConfigSource source)
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{
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m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX,
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(int) scene.RegionInfo.RegionLocY));
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// m_config = source;
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scene.RegisterModuleInterface<IInterregionModule>(this);
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}
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public void PostInitialise()
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{
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// Commenting out to remove 'unreachable code' warning since m_enabled is never true
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// if (m_enabled)
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// {
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// try
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// {
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// m_tcpPort = m_config.Configs["Comms"].GetInt("remoting_port", m_tcpPort);
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// }
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// catch
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// {
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// }
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//
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// internal_CreateRemotingObjects();
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// }
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}
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public void Close()
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{
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if (null != m_tcpChannel)
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ChannelServices.UnregisterChannel(m_tcpChannel);
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}
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public string Name
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{
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get { return "InterregionModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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#endregion
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private void RegisterRemotingInterface(RemotingObject remote)
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{
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Location[] locs = remote.GetLocations();
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string[] interfaces = remote.GetInterfaces();
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foreach (Location loc in locs)
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{
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m_neighbourInterfaces[loc] = interfaces;
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m_neighbourRemote[loc] = remote;
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}
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}
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}
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}
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