* remove unused CommitAssets() hook for now

This commit is contained in:
Justin Clarke Casey
2008-07-07 19:18:44 +00:00
parent 0b2fcbfec4
commit 1813946937
10 changed files with 1 additions and 53 deletions

View File

@@ -36,7 +36,6 @@ namespace OpenSim.Data
public abstract void CreateAsset(AssetBase asset);
public abstract void UpdateAsset(AssetBase asset);
public abstract bool ExistsAsset(LLUUID uuid);
public abstract void CommitAssets();
public abstract string Version { get; }
public abstract string Name { get; }

View File

@@ -203,13 +203,6 @@ namespace OpenSim.Data.MSSQL
return false;
}
/// <summary>
/// All writes are immediately commited to the database, so this is a no-op
/// </summary>
override public void CommitAssets()
{
}
#endregion
#region IPlugin Members

View File

@@ -304,13 +304,6 @@ namespace OpenSim.Data.MySQL
return assetExists;
}
/// <summary>
/// All writes are immediately commited to the database, so this is a no-op
/// </summary>
override public void CommitAssets()
{
}
#endregion
/// <summary>

View File

@@ -161,12 +161,6 @@ namespace OpenSim.Data.NHibernate
}
override public void CommitAssets() // force a sync to the database
{
m_log.Info("[SQLITE]: Attempting commit");
}
public override string Name {
get { return "NHibernate"; }
}

View File

@@ -223,19 +223,6 @@ namespace OpenSim.Data.SQLite
}
}
/// <summary>
/// commit
/// </summary>
override public void CommitAssets() // force a sync to the database
{
m_log.Info("[ASSET DB]: Attempting commit");
// lock (ds)
// {
// da.Update(ds, "assets");
// ds.AcceptChanges();
// }
}
/***********************************************************************
*
* Database Definition Functions