* Removed the unused m_agentUpdates collection and some extra work that was being done for AgentUpdate packets

* Start LLUDPClients unpaused (this variable is not being used yet)
This commit is contained in:
John Hurliman
2009-10-20 15:19:19 -07:00
parent d38f33736c
commit 1833c69568
2 changed files with 34 additions and 94 deletions

View File

@@ -98,7 +98,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <summary>True when this connection is alive, otherwise false</summary>
public bool IsConnected = true;
/// <summary>True when this connection is paused, otherwise false</summary>
public bool IsPaused = true;
public bool IsPaused;
/// <summary>Environment.TickCount when the last packet was received for this client</summary>
public int TickLastPacketReceived;
/// <summary>Environment.TickCount of the last time the outgoing packet handler executed for this client</summary>