mirror of
https://github.com/opensim/opensim.git
synced 2026-08-13 05:05:43 +08:00
From: Jeremy Bongio <jbongio@us.ibm.com>
House cleaning ... Rather than using the variable name EntityList, the variable name EntitieList was being used. Here's a patch to fix it.
This commit is contained in:
@@ -2762,9 +2762,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
/// </summary>
|
||||
public void ForceClientUpdate()
|
||||
{
|
||||
List<EntityBase> EntitieList = GetEntities();
|
||||
List<EntityBase> EntityList = GetEntities();
|
||||
|
||||
foreach (EntityBase ent in EntitieList)
|
||||
foreach (EntityBase ent in EntityList)
|
||||
{
|
||||
if (ent is SceneObjectGroup)
|
||||
{
|
||||
@@ -2782,9 +2782,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
{
|
||||
Console.WriteLine("Searching for Primitive: '" + cmdparams[0] + "'");
|
||||
|
||||
List<EntityBase> EntitieList = GetEntities();
|
||||
List<EntityBase> EntityList = GetEntities();
|
||||
|
||||
foreach (EntityBase ent in EntitieList)
|
||||
foreach (EntityBase ent in EntityList)
|
||||
{
|
||||
if (ent is SceneObjectGroup)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user