Prevent setting the hovertext from firing changed_color

This commit is contained in:
Melanie
2010-08-05 08:19:46 +01:00
parent 604ea5fa90
commit 1869572297

View File

@@ -865,7 +865,6 @@ namespace OpenSim.Region.Framework.Scenes
set
{
m_color = value;
TriggerScriptChangedEvent(Changed.COLOR);
/* ScheduleFullUpdate() need not be called b/c after
* setting the color, the text will be set, so then