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FINALLY! Script compile errors now appear in the script error pane,
not in a funky debug window.
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@@ -967,7 +967,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (col == 0)
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col++;
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message = string.Format("Runtime error:\n" +
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"Line ({0}): {1}", scriptLine - 1,
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"({0}): {1}", scriptLine - 1,
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e.InnerException.Message);
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System.Console.WriteLine(e.ToString()+"\n");
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