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* Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes)
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@@ -37,11 +37,21 @@ namespace OpenSim.Framework
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void Initialise(ConfigSettings settings);
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void Initialise(ConfigSettings settings, string url, string dir, bool test);
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void Initialise(ConfigSettings settings, string url);
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/// <summary>
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/// Start the asset server
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/// </summary>
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void Start();
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/// <summary>
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/// Stop the asset server
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/// </summary>
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void Stop();
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void SetReceiver(IAssetReceiver receiver);
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void RequestAsset(UUID assetID, bool isTexture);
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void StoreAsset(AssetBase asset);
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void UpdateAsset(AssetBase asset);
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void Close();
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}
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/// <summary>
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