diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 496cf4031c..d4836d565a 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -30,12 +30,8 @@ using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
-using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
-using OpenSim.Services.Connectors.Hypergrid;
-using OpenSim.Services.Interfaces;
-using OpenSim.Server.Base;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
@@ -249,11 +245,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
// We need to construct this here to satisfy the calling convention.
// Better this in two places than five formal params in all others.
- InventoryItemBase item = new InventoryItemBase();
- item.Owner = remoteClient.AgentId;
- item.AssetType = (int)AssetType.Unknown;
- item.AssetID = newAssetID;
- item.Name = String.Empty;
+ InventoryItemBase item = new InventoryItemBase
+ {
+ Owner = remoteClient.AgentId,
+ AssetType = (int)AssetType.Unknown,
+ AssetID = newAssetID,
+ Name = String.Empty
+ };
PostInventoryAsset(item, 0);
@@ -281,11 +279,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
{
if (!assetID.Equals(UUID.Zero))
{
- InventoryItemBase item = new InventoryItemBase();
- item.Owner = agentID;
- item.AssetType = (int)AssetType.Unknown;
- item.AssetID = assetID;
- item.Name = String.Empty;
+ InventoryItemBase item = new()
+ {
+ Owner = agentID,
+ AssetType = (int)AssetType.Unknown,
+ AssetID = assetID,
+ Name = String.Empty
+ };
PostInventoryAsset(item, 0);
}
@@ -341,8 +341,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
public override void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
{
- string senderAssetServer = string.Empty;
- string receiverAssetServer = string.Empty;
+ string senderAssetServer;
+ string receiverAssetServer;
bool isForeignSender, isForeignReceiver;
isForeignSender = IsForeignUser(sender, out senderAssetServer);
isForeignReceiver = IsForeignUser(receiver, out receiverAssetServer);
@@ -499,7 +499,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
// items directly under the root folder
foreach (InventoryItemBase it in content.Items)
- it.Name = it.Name + " (Unavailable)";
+ it.Name += " (Unavailable)";
// Send the new names
client.SendBulkUpdateInventory(keep.ToArray(), content.Items.ToArray());
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 57552239ad..2ad5689167 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -30,15 +30,11 @@ using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Reflection;
-using System.Text;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Serialization.External;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-using OpenSim.Services.Interfaces;
namespace OpenSim.Region.Framework.Scenes.Serialization
{
@@ -61,7 +57,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
public static SceneObjectGroup FromOriginalXmlFormat(string xmlData)
{
string fixedData = ExternalRepresentationUtils.SanitizeXml(xmlData);
- using (XmlTextReader wrappedReader = new XmlTextReader(fixedData, XmlNodeType.Element, null))
+ using (XmlTextReader wrappedReader = new(fixedData, XmlNodeType.Element, null))
{
using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment, DtdProcessing = DtdProcessing.Ignore }))
{
@@ -120,7 +116,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
reader.ReadToFollowing("RootPart");
reader.ReadToFollowing("SceneObjectPart");
- SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
+ SceneObjectGroup sceneObject = new(SceneObjectPart.FromXml(reader));
reader.ReadToFollowing("OtherParts");
if (reader.ReadToDescendant("Part"))
@@ -176,9 +172,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
///
public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject, bool doScriptStates)
{
- using (StringWriter sw = new StringWriter())
+ using (StringWriter sw = new())
{
- using (XmlTextWriter writer = new XmlTextWriter(sw))
+ using (XmlTextWriter writer = new(sw))
{
ToOriginalXmlFormat(sceneObject, writer, doScriptStates);
}
@@ -199,11 +195,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject, string scriptedState)
{
- using (StringWriter sw = new StringWriter())
+ using (StringWriter sw = new())
{
- using (XmlTextWriter writer = new XmlTextWriter(sw))
+ using (XmlTextWriter writer = new(sw))
{
- writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
+ writer.WriteStartElement(string.Empty, "SceneObjectGroup", string.Empty);
ToOriginalXmlFormat(sceneObject, writer, false, true);
@@ -229,12 +225,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
// int time = System.Environment.TickCount;
if (!noRootElement)
- writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
+ writer.WriteStartElement(string.Empty, "SceneObjectGroup", string.Empty);
- writer.WriteStartElement(String.Empty, "RootPart", String.Empty);
+ writer.WriteStartElement(string.Empty, "RootPart", string.Empty);
ToXmlFormat(sceneObject.RootPart, writer);
writer.WriteEndElement();
- writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
+ writer.WriteStartElement(string.Empty, "OtherParts", string.Empty);
SceneObjectPart[] parts = sceneObject.Parts;
for (int i = 0; i < parts.Length; i++)
@@ -242,7 +238,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
SceneObjectPart part = parts[i];
if (part.UUID != sceneObject.RootPart.UUID)
{
- writer.WriteStartElement(String.Empty, "Part", String.Empty);
+ writer.WriteStartElement(string.Empty, "Part", string.Empty);
ToXmlFormat(part, writer);
writer.WriteEndElement();
}
@@ -252,9 +248,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
if (sceneObject.RootPart.KeyframeMotion != null)
{
- Byte[] data = sceneObject.RootPart.KeyframeMotion.Serialize();
+ byte[] data = sceneObject.RootPart.KeyframeMotion.Serialize();
- writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
+ writer.WriteStartElement(string.Empty, "KeyframeMotion", string.Empty);
writer.WriteBase64(data, 0, data.Length);
writer.WriteEndElement();
}
@@ -280,7 +276,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
try
{
- XmlDocument doc = new XmlDocument();
+ XmlDocument doc = new();
doc.LoadXml(xmlData);
XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");
@@ -293,9 +289,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
SceneObjectGroup sceneObject;
- using(StringReader sr = new StringReader(parts[0].OuterXml))
+ using(StringReader sr = new(parts[0].OuterXml))
{
- using(XmlTextReader reader = new XmlTextReader(sr))
+ using(XmlTextReader reader = new(sr))
{
reader.DtdProcessing = DtdProcessing.Ignore;
sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
@@ -306,9 +302,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
SceneObjectPart part;
for (int i = 1; i < parts.Count; i++)
{
- using(StringReader sr = new StringReader(parts[i].OuterXml))
+ using(StringReader sr = new(parts[i].OuterXml))
{
- using(XmlTextReader reader = new XmlTextReader(sr))
+ using(XmlTextReader reader = new(sr))
{
reader.DtdProcessing = DtdProcessing.Ignore;
part = SceneObjectPart.FromXml(reader);
@@ -353,9 +349,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
///
public static string ToXml2Format(SceneObjectGroup sceneObject)
{
- using (StringWriter sw = new StringWriter())
+ using (StringWriter sw = new())
{
- using (XmlTextWriter writer = new XmlTextWriter(sw))
+ using (XmlTextWriter writer = new(sw))
{
SOGToXml2(writer, sceneObject, new Dictionary());
}
@@ -380,11 +376,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
/// The new serialized object's data, or null if an error occurred
public static byte[] ModifySerializedObject(UUID assetId, byte[] data, SceneObjectModifier modifier)
{
- List sceneObjects = new List();
- CoalescedSceneObjects coa = null;
+ List sceneObjects = new();
string xmlData = ExternalRepresentationUtils.SanitizeXml(Utils.BytesToString(data));
- if (CoalescedSceneObjectsSerializer.TryFromXml(xmlData, out coa))
+ if (CoalescedSceneObjectsSerializer.TryFromXml(xmlData, out CoalescedSceneObjects coa))
{
// m_log.DebugFormat("[SERIALIZER]: Loaded coalescence {0} has {1} objects", assetId, coa.Count);
@@ -400,7 +395,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
{
SceneObjectGroup deserializedObject = FromOriginalXmlFormat(xmlData);
- if (deserializedObject != null)
+ if (deserializedObject is not null)
{
sceneObjects.Add(deserializedObject);
}
@@ -420,7 +415,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
if (modified)
{
- if (coa != null)
+ if (coa is not null)
data = Utils.StringToBytes(CoalescedSceneObjectsSerializer.ToXml(coa));
else
data = Utils.StringToBytes(ToOriginalXmlFormat(sceneObjects[0]));
@@ -431,191 +426,180 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#region manual serialization
- private static Dictionary> m_SOPXmlProcessors
- = new Dictionary>();
-
- private static Dictionary> m_TaskInventoryXmlProcessors
- = new Dictionary>();
-
- private static Dictionary> m_ShapeXmlProcessors
- = new Dictionary>();
-
- static SceneObjectSerializer()
+ private static readonly Dictionary> m_SOPXmlProcessors = new()
{
- #region SOPXmlProcessors initialization
- m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop);
- m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID);
- m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData);
- m_SOPXmlProcessors.Add("FolderID", ProcessFolderID);
- m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial);
- m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory);
- m_SOPXmlProcessors.Add("UUID", ProcessUUID);
- m_SOPXmlProcessors.Add("LocalId", ProcessLocalId);
- m_SOPXmlProcessors.Add("Name", ProcessName);
- m_SOPXmlProcessors.Add("Material", ProcessMaterial);
- m_SOPXmlProcessors.Add("PassTouches", ProcessPassTouches);
- m_SOPXmlProcessors.Add("PassCollisions", ProcessPassCollisions);
- m_SOPXmlProcessors.Add("RegionHandle", ProcessRegionHandle);
- m_SOPXmlProcessors.Add("ScriptAccessPin", ProcessScriptAccessPin);
- m_SOPXmlProcessors.Add("GroupPosition", ProcessGroupPosition);
- m_SOPXmlProcessors.Add("OffsetPosition", ProcessOffsetPosition);
- m_SOPXmlProcessors.Add("RotationOffset", ProcessRotationOffset);
- m_SOPXmlProcessors.Add("Velocity", ProcessVelocity);
- m_SOPXmlProcessors.Add("AngularVelocity", ProcessAngularVelocity);
- m_SOPXmlProcessors.Add("Acceleration", ProcessAcceleration);
- m_SOPXmlProcessors.Add("Description", ProcessDescription);
- m_SOPXmlProcessors.Add("Color", ProcessColor);
- m_SOPXmlProcessors.Add("Text", ProcessText);
- m_SOPXmlProcessors.Add("SitName", ProcessSitName);
- m_SOPXmlProcessors.Add("TouchName", ProcessTouchName);
- m_SOPXmlProcessors.Add("LinkNum", ProcessLinkNum);
- m_SOPXmlProcessors.Add("ClickAction", ProcessClickAction);
- m_SOPXmlProcessors.Add("Shape", ProcessShape);
- m_SOPXmlProcessors.Add("Scale", ProcessScale);
- m_SOPXmlProcessors.Add("SitTargetOrientation", ProcessSitTargetOrientation);
- m_SOPXmlProcessors.Add("SitTargetPosition", ProcessSitTargetPosition);
- m_SOPXmlProcessors.Add("SitTargetPositionLL", ProcessSitTargetPositionLL);
- m_SOPXmlProcessors.Add("SitTargetOrientationLL", ProcessSitTargetOrientationLL);
- m_SOPXmlProcessors.Add("StandTarget", ProcessStandTarget);
- m_SOPXmlProcessors.Add("ParentID", ProcessParentID);
- m_SOPXmlProcessors.Add("CreationDate", ProcessCreationDate);
- m_SOPXmlProcessors.Add("Category", ProcessCategory);
- m_SOPXmlProcessors.Add("SalePrice", ProcessSalePrice);
- m_SOPXmlProcessors.Add("ObjectSaleType", ProcessObjectSaleType);
- m_SOPXmlProcessors.Add("OwnershipCost", ProcessOwnershipCost);
- m_SOPXmlProcessors.Add("GroupID", ProcessGroupID);
- m_SOPXmlProcessors.Add("OwnerID", ProcessOwnerID);
- m_SOPXmlProcessors.Add("LastOwnerID", ProcessLastOwnerID);
- m_SOPXmlProcessors.Add("RezzerID", ProcessRezzerID);
- m_SOPXmlProcessors.Add("BaseMask", ProcessBaseMask);
- m_SOPXmlProcessors.Add("OwnerMask", ProcessOwnerMask);
- m_SOPXmlProcessors.Add("GroupMask", ProcessGroupMask);
- m_SOPXmlProcessors.Add("EveryoneMask", ProcessEveryoneMask);
- m_SOPXmlProcessors.Add("NextOwnerMask", ProcessNextOwnerMask);
- m_SOPXmlProcessors.Add("Flags", ProcessFlags);
- m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound);
- m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume);
- m_SOPXmlProcessors.Add("MediaUrl", ProcessMediaUrl);
- m_SOPXmlProcessors.Add("AttachedPos", ProcessAttachedPos);
- m_SOPXmlProcessors.Add("DynAttrs", ProcessDynAttrs);
- m_SOPXmlProcessors.Add("TextureAnimation", ProcessTextureAnimation);
- m_SOPXmlProcessors.Add("ParticleSystem", ProcessParticleSystem);
- m_SOPXmlProcessors.Add("PayPrice0", ProcessPayPrice0);
- m_SOPXmlProcessors.Add("PayPrice1", ProcessPayPrice1);
- m_SOPXmlProcessors.Add("PayPrice2", ProcessPayPrice2);
- m_SOPXmlProcessors.Add("PayPrice3", ProcessPayPrice3);
- m_SOPXmlProcessors.Add("PayPrice4", ProcessPayPrice4);
+ {"AllowedDrop", ProcessAllowedDrop },
+ {"CreatorID", ProcessCreatorID },
+ {"CreatorData", ProcessCreatorData },
+ {"FolderID", ProcessFolderID },
+ {"InventorySerial", ProcessInventorySerial },
+ {"TaskInventory", ProcessTaskInventory },
+ {"UUID", ProcessUUID },
+ {"LocalId", ProcessLocalId },
+ {"Name", ProcessName },
+ {"Material", ProcessMaterial },
+ {"PassTouches", ProcessPassTouches },
+ {"PassCollisions", ProcessPassCollisions },
+ {"RegionHandle", ProcessRegionHandle },
+ {"ScriptAccessPin", ProcessScriptAccessPin },
+ {"GroupPosition", ProcessGroupPosition },
+ {"OffsetPosition", ProcessOffsetPosition },
+ {"RotationOffset", ProcessRotationOffset },
+ {"Velocity", ProcessVelocity },
+ {"AngularVelocity", ProcessAngularVelocity },
+ {"Acceleration", ProcessAcceleration },
+ {"Description", ProcessDescription },
+ {"Color", ProcessColor },
+ {"Text", ProcessText },
+ {"SitName", ProcessSitName },
+ {"TouchName", ProcessTouchName },
+ {"LinkNum", ProcessLinkNum },
+ {"ClickAction", ProcessClickAction },
+ {"Shape", ProcessShape },
+ {"Scale", ProcessScale },
+ {"SitTargetOrientation", ProcessSitTargetOrientation },
+ {"SitTargetPosition", ProcessSitTargetPosition },
+ {"SitTargetPositionLL", ProcessSitTargetPositionLL },
+ {"SitTargetOrientationLL", ProcessSitTargetOrientationLL },
+ {"StandTarget", ProcessStandTarget },
+ {"ParentID", ProcessParentID },
+ {"CreationDate", ProcessCreationDate },
+ {"Category", ProcessCategory },
+ {"SalePrice", ProcessSalePrice },
+ {"ObjectSaleType", ProcessObjectSaleType },
+ {"OwnershipCost", ProcessOwnershipCost },
+ {"GroupID", ProcessGroupID },
+ {"OwnerID", ProcessOwnerID },
+ {"LastOwnerID", ProcessLastOwnerID },
+ {"RezzerID", ProcessRezzerID },
+ {"BaseMask", ProcessBaseMask },
+ {"OwnerMask", ProcessOwnerMask },
+ {"GroupMask", ProcessGroupMask },
+ {"EveryoneMask", ProcessEveryoneMask },
+ {"NextOwnerMask", ProcessNextOwnerMask },
+ {"Flags", ProcessFlags },
+ {"CollisionSound", ProcessCollisionSound },
+ {"CollisionSoundVolume", ProcessCollisionSoundVolume },
+ {"MediaUrl", ProcessMediaUrl },
+ {"AttachedPos", ProcessAttachedPos },
+ {"DynAttrs", ProcessDynAttrs },
+ {"TextureAnimation", ProcessTextureAnimation },
+ {"ParticleSystem", ProcessParticleSystem },
+ {"PayPrice0", ProcessPayPrice0 },
+ {"PayPrice1", ProcessPayPrice1 },
+ {"PayPrice2", ProcessPayPrice2 },
+ {"PayPrice3", ProcessPayPrice3 },
+ {"PayPrice4", ProcessPayPrice4 },
- m_SOPXmlProcessors.Add("Buoyancy", ProcessBuoyancy);
- m_SOPXmlProcessors.Add("Force", ProcessForce);
- m_SOPXmlProcessors.Add("Torque", ProcessTorque);
- m_SOPXmlProcessors.Add("VolumeDetectActive", ProcessVolumeDetectActive);
+ {"Buoyancy", ProcessBuoyancy },
+ {"Force", ProcessForce },
+ {"Torque", ProcessTorque },
+ {"VolumeDetectActive", ProcessVolumeDetectActive },
- m_SOPXmlProcessors.Add("Vehicle", ProcessVehicle);
+ {"Vehicle", ProcessVehicle },
- m_SOPXmlProcessors.Add("PhysicsInertia", ProcessPhysicsInertia);
+ {"PhysicsInertia", ProcessPhysicsInertia },
- m_SOPXmlProcessors.Add("RotationAxisLocks", ProcessRotationAxisLocks);
- m_SOPXmlProcessors.Add("PhysicsShapeType", ProcessPhysicsShapeType);
- m_SOPXmlProcessors.Add("Density", ProcessDensity);
- m_SOPXmlProcessors.Add("Friction", ProcessFriction);
- m_SOPXmlProcessors.Add("Bounce", ProcessBounce);
- m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier);
- m_SOPXmlProcessors.Add("CameraEyeOffset", ProcessCameraEyeOffset);
- m_SOPXmlProcessors.Add("CameraAtOffset", ProcessCameraAtOffset);
+ {"RotationAxisLocks", ProcessRotationAxisLocks },
+ {"PhysicsShapeType", ProcessPhysicsShapeType },
+ {"Density", ProcessDensity },
+ {"Friction", ProcessFriction },
+ {"Bounce", ProcessBounce },
+ {"GravityModifier", ProcessGravityModifier },
+ {"CameraEyeOffset", ProcessCameraEyeOffset },
+ {"CameraAtOffset", ProcessCameraAtOffset },
- m_SOPXmlProcessors.Add("SoundID", ProcessSoundID);
- m_SOPXmlProcessors.Add("SoundGain", ProcessSoundGain);
- m_SOPXmlProcessors.Add("SoundFlags", ProcessSoundFlags);
- m_SOPXmlProcessors.Add("SoundRadius", ProcessSoundRadius);
- m_SOPXmlProcessors.Add("SoundQueueing", ProcessSoundQueueing);
+ {"SoundID", ProcessSoundID },
+ {"SoundGain", ProcessSoundGain },
+ {"SoundFlags", ProcessSoundFlags },
+ {"SoundRadius", ProcessSoundRadius },
+ {"SoundQueueing", ProcessSoundQueueing },
- m_SOPXmlProcessors.Add("SOPAnims", ProcessSOPAnims);
+ {"SOPAnims", ProcessSOPAnims },
- m_SOPXmlProcessors.Add("SitActRange", ProcessSitActRange);
+ {"SitActRange", ProcessSitActRange }
+ };
- #endregion
+ private static readonly Dictionary> m_TaskInventoryXmlProcessors = new()
+ {
+ {"AssetID", ProcessTIAssetID },
+ {"BasePermissions", ProcessTIBasePermissions },
+ {"CreationDate", ProcessTICreationDate },
+ {"CreatorID", ProcessTICreatorID },
+ {"CreatorData", ProcessTICreatorData },
+ {"Description", ProcessTIDescription },
+ {"EveryonePermissions", ProcessTIEveryonePermissions },
+ {"Flags", ProcessTIFlags },
+ {"GroupID", ProcessTIGroupID },
+ {"GroupPermissions", ProcessTIGroupPermissions },
+ {"InvType", ProcessTIInvType },
+ {"ItemID", ProcessTIItemID },
+ {"OldItemID", ProcessTIOldItemID },
+ {"LastOwnerID", ProcessTILastOwnerID },
+ {"Name", ProcessTIName },
+ {"NextPermissions", ProcessTINextPermissions },
+ {"OwnerID", ProcessTIOwnerID },
+ {"CurrentPermissions", ProcessTICurrentPermissions },
+ {"ParentID", ProcessTIParentID },
+ {"ParentPartID", ProcessTIParentPartID },
+ {"PermsGranter", ProcessTIPermsGranter },
+ {"PermsMask", ProcessTIPermsMask },
+ {"Type", ProcessTIType },
+ {"OwnerChanged", ProcessTIOwnerChanged }
+ };
- #region TaskInventoryXmlProcessors initialization
- m_TaskInventoryXmlProcessors.Add("AssetID", ProcessTIAssetID);
- m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions);
- m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate);
- m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID);
- m_TaskInventoryXmlProcessors.Add("CreatorData", ProcessTICreatorData);
- m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription);
- m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions);
- m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags);
- m_TaskInventoryXmlProcessors.Add("GroupID", ProcessTIGroupID);
- m_TaskInventoryXmlProcessors.Add("GroupPermissions", ProcessTIGroupPermissions);
- m_TaskInventoryXmlProcessors.Add("InvType", ProcessTIInvType);
- m_TaskInventoryXmlProcessors.Add("ItemID", ProcessTIItemID);
- m_TaskInventoryXmlProcessors.Add("OldItemID", ProcessTIOldItemID);
- m_TaskInventoryXmlProcessors.Add("LastOwnerID", ProcessTILastOwnerID);
- m_TaskInventoryXmlProcessors.Add("Name", ProcessTIName);
- m_TaskInventoryXmlProcessors.Add("NextPermissions", ProcessTINextPermissions);
- m_TaskInventoryXmlProcessors.Add("OwnerID", ProcessTIOwnerID);
- m_TaskInventoryXmlProcessors.Add("CurrentPermissions", ProcessTICurrentPermissions);
- m_TaskInventoryXmlProcessors.Add("ParentID", ProcessTIParentID);
- m_TaskInventoryXmlProcessors.Add("ParentPartID", ProcessTIParentPartID);
- m_TaskInventoryXmlProcessors.Add("PermsGranter", ProcessTIPermsGranter);
- m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask);
- m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType);
- m_TaskInventoryXmlProcessors.Add("OwnerChanged", ProcessTIOwnerChanged);
-
- #endregion
-
- #region ShapeXmlProcessors initialization
- m_ShapeXmlProcessors.Add("ProfileCurve", ProcessShpProfileCurve);
- m_ShapeXmlProcessors.Add("TextureEntry", ProcessShpTextureEntry);
- m_ShapeXmlProcessors.Add("ExtraParams", ProcessShpExtraParams);
- m_ShapeXmlProcessors.Add("PathBegin", ProcessShpPathBegin);
- m_ShapeXmlProcessors.Add("PathCurve", ProcessShpPathCurve);
- m_ShapeXmlProcessors.Add("PathEnd", ProcessShpPathEnd);
- m_ShapeXmlProcessors.Add("PathRadiusOffset", ProcessShpPathRadiusOffset);
- m_ShapeXmlProcessors.Add("PathRevolutions", ProcessShpPathRevolutions);
- m_ShapeXmlProcessors.Add("PathScaleX", ProcessShpPathScaleX);
- m_ShapeXmlProcessors.Add("PathScaleY", ProcessShpPathScaleY);
- m_ShapeXmlProcessors.Add("PathShearX", ProcessShpPathShearX);
- m_ShapeXmlProcessors.Add("PathShearY", ProcessShpPathShearY);
- m_ShapeXmlProcessors.Add("PathSkew", ProcessShpPathSkew);
- m_ShapeXmlProcessors.Add("PathTaperX", ProcessShpPathTaperX);
- m_ShapeXmlProcessors.Add("PathTaperY", ProcessShpPathTaperY);
- m_ShapeXmlProcessors.Add("PathTwist", ProcessShpPathTwist);
- m_ShapeXmlProcessors.Add("PathTwistBegin", ProcessShpPathTwistBegin);
- m_ShapeXmlProcessors.Add("PCode", ProcessShpPCode);
- m_ShapeXmlProcessors.Add("ProfileBegin", ProcessShpProfileBegin);
- m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd);
- m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow);
- m_ShapeXmlProcessors.Add("Scale", ProcessShpScale);
- m_ShapeXmlProcessors.Add("LastAttachPoint", ProcessShpLastAttach);
- m_ShapeXmlProcessors.Add("State", ProcessShpState);
- m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape);
- m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape);
- m_ShapeXmlProcessors.Add("SculptTexture", ProcessShpSculptTexture);
- m_ShapeXmlProcessors.Add("SculptType", ProcessShpSculptType);
+ private static readonly Dictionary> m_ShapeXmlProcessors = new()
+ {
+ {"ProfileCurve", ProcessShpProfileCurve },
+ {"TextureEntry", ProcessShpTextureEntry },
+ {"ExtraParams", ProcessShpExtraParams },
+ {"PathBegin", ProcessShpPathBegin },
+ {"PathCurve", ProcessShpPathCurve },
+ {"PathEnd", ProcessShpPathEnd },
+ {"PathRadiusOffset", ProcessShpPathRadiusOffset },
+ {"PathRevolutions", ProcessShpPathRevolutions },
+ {"PathScaleX", ProcessShpPathScaleX },
+ {"PathScaleY", ProcessShpPathScaleY },
+ {"PathShearX", ProcessShpPathShearX },
+ {"PathShearY", ProcessShpPathShearY },
+ {"PathSkew", ProcessShpPathSkew },
+ {"PathTaperX", ProcessShpPathTaperX },
+ {"PathTaperY", ProcessShpPathTaperY },
+ {"PathTwist", ProcessShpPathTwist },
+ {"PathTwistBegin", ProcessShpPathTwistBegin },
+ {"PCode", ProcessShpPCode },
+ {"ProfileBegin", ProcessShpProfileBegin },
+ {"ProfileEnd", ProcessShpProfileEnd },
+ {"ProfileHollow", ProcessShpProfileHollow },
+ {"Scale", ProcessShpScale },
+ {"LastAttachPoint", ProcessShpLastAttach },
+ {"State", ProcessShpState },
+ {"ProfileShape", ProcessShpProfileShape },
+ {"HollowShape", ProcessShpHollowShape },
+ {"SculptTexture", ProcessShpSculptTexture },
+ {"SculptType", ProcessShpSculptType },
// Ignore "SculptData"; this element is deprecated
- m_ShapeXmlProcessors.Add("FlexiSoftness", ProcessShpFlexiSoftness);
- m_ShapeXmlProcessors.Add("FlexiTension", ProcessShpFlexiTension);
- m_ShapeXmlProcessors.Add("FlexiDrag", ProcessShpFlexiDrag);
- m_ShapeXmlProcessors.Add("FlexiGravity", ProcessShpFlexiGravity);
- m_ShapeXmlProcessors.Add("FlexiWind", ProcessShpFlexiWind);
- m_ShapeXmlProcessors.Add("FlexiForceX", ProcessShpFlexiForceX);
- m_ShapeXmlProcessors.Add("FlexiForceY", ProcessShpFlexiForceY);
- m_ShapeXmlProcessors.Add("FlexiForceZ", ProcessShpFlexiForceZ);
- m_ShapeXmlProcessors.Add("LightColorR", ProcessShpLightColorR);
- m_ShapeXmlProcessors.Add("LightColorG", ProcessShpLightColorG);
- m_ShapeXmlProcessors.Add("LightColorB", ProcessShpLightColorB);
- m_ShapeXmlProcessors.Add("LightColorA", ProcessShpLightColorA);
- m_ShapeXmlProcessors.Add("LightRadius", ProcessShpLightRadius);
- m_ShapeXmlProcessors.Add("LightCutoff", ProcessShpLightCutoff);
- m_ShapeXmlProcessors.Add("LightFalloff", ProcessShpLightFalloff);
- m_ShapeXmlProcessors.Add("LightIntensity", ProcessShpLightIntensity);
- m_ShapeXmlProcessors.Add("FlexiEntry", ProcessShpFlexiEntry);
- m_ShapeXmlProcessors.Add("LightEntry", ProcessShpLightEntry);
- m_ShapeXmlProcessors.Add("SculptEntry", ProcessShpSculptEntry);
- m_ShapeXmlProcessors.Add("Media", ProcessShpMedia);
- #endregion
- }
+ {"FlexiSoftness", ProcessShpFlexiSoftness },
+ {"FlexiTension", ProcessShpFlexiTension },
+ {"FlexiDrag", ProcessShpFlexiDrag },
+ {"FlexiGravity", ProcessShpFlexiGravity },
+ {"FlexiWind", ProcessShpFlexiWind },
+ {"FlexiForceX", ProcessShpFlexiForceX },
+ {"FlexiForceY", ProcessShpFlexiForceY },
+ {"FlexiForceZ", ProcessShpFlexiForceZ },
+ {"LightColorR", ProcessShpLightColorR },
+ {"LightColorG", ProcessShpLightColorG },
+ {"LightColorB", ProcessShpLightColorB },
+ {"LightColorA", ProcessShpLightColorA },
+ {"LightRadius", ProcessShpLightRadius },
+ {"LightCutoff", ProcessShpLightCutoff },
+ {"LightFalloff", ProcessShpLightFalloff },
+ {"LightIntensity", ProcessShpLightIntensity },
+ {"FlexiEntry", ProcessShpFlexiEntry },
+ {"LightEntry", ProcessShpLightEntry },
+ {"SculptEntry", ProcessShpSculptEntry },
+ {"Media", ProcessShpMedia }
+ };
#region SOPXmlProcessors
private static void ProcessAllowedDrop(SceneObjectPart obj, XmlReader reader)
@@ -630,7 +614,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessCreatorData(SceneObjectPart obj, XmlReader reader)
{
- obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
+ obj.CreatorData = reader.ReadElementContentAsString("CreatorData", string.Empty);
}
private static void ProcessFolderID(SceneObjectPart obj, XmlReader reader)
@@ -640,7 +624,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessInventorySerial(SceneObjectPart obj, XmlReader reader)
{
- obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
+ obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", string.Empty);
}
private static void ProcessTaskInventory(SceneObjectPart obj, XmlReader reader)
@@ -655,7 +639,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessLocalId(SceneObjectPart obj, XmlReader reader)
{
- obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
+ obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", string.Empty);
}
private static void ProcessName(SceneObjectPart obj, XmlReader reader)
@@ -665,7 +649,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessMaterial(SceneObjectPart obj, XmlReader reader)
{
- obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
+ obj.Material = (byte)reader.ReadElementContentAsInt("Material", string.Empty);
}
private static void ProcessPassTouches(SceneObjectPart obj, XmlReader reader)
@@ -680,12 +664,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessRegionHandle(SceneObjectPart obj, XmlReader reader)
{
- obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
+ obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", string.Empty);
}
private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlReader reader)
{
- obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
+ obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", string.Empty);
}
private static void ProcessGroupPosition(SceneObjectPart obj, XmlReader reader)
@@ -695,7 +679,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessOffsetPosition(SceneObjectPart obj, XmlReader reader)
{
- obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition");
+ obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ;
}
private static void ProcessRotationOffset(SceneObjectPart obj, XmlReader reader)
@@ -728,10 +712,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
reader.ReadStartElement("Color");
if (reader.Name == "R")
{
- float r = reader.ReadElementContentAsFloat("R", String.Empty);
- float g = reader.ReadElementContentAsFloat("G", String.Empty);
- float b = reader.ReadElementContentAsFloat("B", String.Empty);
- float a = reader.ReadElementContentAsFloat("A", String.Empty);
+ float r = reader.ReadElementContentAsFloat("R", string.Empty);
+ float g = reader.ReadElementContentAsFloat("G", string.Empty);
+ float b = reader.ReadElementContentAsFloat("B", string.Empty);
+ float a = reader.ReadElementContentAsFloat("A", string.Empty);
obj.Color = Color.FromArgb((int)a, (int)r, (int)g, (int)b);
reader.ReadEndElement();
}
@@ -739,57 +723,57 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessText(SceneObjectPart obj, XmlReader reader)
{
- obj.Text = reader.ReadElementString("Text", String.Empty);
+ obj.Text = reader.ReadElementString("Text", string.Empty);
}
private static void ProcessSitName(SceneObjectPart obj, XmlReader reader)
{
- obj.SitName = reader.ReadElementString("SitName", String.Empty);
+ obj.SitName = reader.ReadElementString("SitName", string.Empty);
}
private static void ProcessTouchName(SceneObjectPart obj, XmlReader reader)
{
- obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
+ obj.TouchName = reader.ReadElementString("TouchName", string.Empty);
}
private static void ProcessLinkNum(SceneObjectPart obj, XmlReader reader)
{
- obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
+ obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", string.Empty);
}
private static void ProcessClickAction(SceneObjectPart obj, XmlReader reader)
{
- obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
+ obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", string.Empty);
}
private static void ProcessRotationAxisLocks(SceneObjectPart obj, XmlReader reader)
{
- obj.RotationAxisLocks = (byte)reader.ReadElementContentAsInt("RotationAxisLocks", String.Empty);
+ obj.RotationAxisLocks = (byte)reader.ReadElementContentAsInt("RotationAxisLocks", string.Empty);
}
private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlReader reader)
{
- obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
+ obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", string.Empty);
}
private static void ProcessDensity(SceneObjectPart obj, XmlReader reader)
{
- obj.Density = reader.ReadElementContentAsFloat("Density", String.Empty);
+ obj.Density = reader.ReadElementContentAsFloat("Density", string.Empty);
}
private static void ProcessFriction(SceneObjectPart obj, XmlReader reader)
{
- obj.Friction = reader.ReadElementContentAsFloat("Friction", String.Empty);
+ obj.Friction = reader.ReadElementContentAsFloat("Friction", string.Empty);
}
private static void ProcessBounce(SceneObjectPart obj, XmlReader reader)
{
- obj.Restitution = reader.ReadElementContentAsFloat("Bounce", String.Empty);
+ obj.Restitution = reader.ReadElementContentAsFloat("Bounce", string.Empty);
}
private static void ProcessGravityModifier(SceneObjectPart obj, XmlReader reader)
{
- obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty);
+ obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", string.Empty);
}
private static void ProcessCameraEyeOffset(SceneObjectPart obj, XmlReader reader)
@@ -809,17 +793,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessSoundGain(SceneObjectPart obj, XmlReader reader)
{
- obj.SoundGain = reader.ReadElementContentAsDouble("SoundGain", String.Empty);
+ obj.SoundGain = reader.ReadElementContentAsDouble("SoundGain", string.Empty);
}
private static void ProcessSoundFlags(SceneObjectPart obj, XmlReader reader)
{
- obj.SoundFlags = (byte)reader.ReadElementContentAsInt("SoundFlags", String.Empty);
+ obj.SoundFlags = (byte)reader.ReadElementContentAsInt("SoundFlags", string.Empty);
}
private static void ProcessSoundRadius(SceneObjectPart obj, XmlReader reader)
{
- obj.SoundRadius = reader.ReadElementContentAsDouble("SoundRadius", String.Empty);
+ obj.SoundRadius = reader.ReadElementContentAsDouble("SoundRadius", string.Empty);
}
private static void ProcessSoundQueueing(SceneObjectPart obj, XmlReader reader)
@@ -829,7 +813,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessSitActRange(SceneObjectPart obj, XmlReader reader)
{
- obj.SitActiveRange = reader.ReadElementContentAsFloat("SitActRange", String.Empty);
+ obj.SitActiveRange = reader.ReadElementContentAsFloat("SitActRange", string.Empty);
}
private static void ProcessVehicle(SceneObjectPart obj, XmlReader reader)
@@ -889,8 +873,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShape(SceneObjectPart obj, XmlReader reader)
{
- List errorNodeNames;
- obj.Shape = ReadShape(reader, "Shape", out errorNodeNames, obj);
+ obj.Shape = ReadShape(reader, "Shape", out List errorNodeNames, obj);
if (errorNodeNames != null)
{
@@ -932,33 +915,33 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessParentID(SceneObjectPart obj, XmlReader reader)
{
- string str = reader.ReadElementContentAsString("ParentID", String.Empty);
+ string str = reader.ReadElementContentAsString("ParentID", string.Empty);
obj.ParentID = Convert.ToUInt32(str);
}
private static void ProcessCreationDate(SceneObjectPart obj, XmlReader reader)
{
- obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
+ obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", string.Empty);
}
private static void ProcessCategory(SceneObjectPart obj, XmlReader reader)
{
- obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty);
+ obj.Category = (uint)reader.ReadElementContentAsInt("Category", string.Empty);
}
private static void ProcessSalePrice(SceneObjectPart obj, XmlReader reader)
{
- obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
+ obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", string.Empty);
}
private static void ProcessObjectSaleType(SceneObjectPart obj, XmlReader reader)
{
- obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
+ obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", string.Empty);
}
private static void ProcessOwnershipCost(SceneObjectPart obj, XmlReader reader)
{
- obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
+ obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", string.Empty);
}
private static void ProcessGroupID(SceneObjectPart obj, XmlReader reader)
@@ -983,27 +966,27 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessBaseMask(SceneObjectPart obj, XmlReader reader)
{
- obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
+ obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", string.Empty);
}
private static void ProcessOwnerMask(SceneObjectPart obj, XmlReader reader)
{
- obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
+ obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", string.Empty);
}
private static void ProcessGroupMask(SceneObjectPart obj, XmlReader reader)
{
- obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
+ obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", string.Empty);
}
private static void ProcessEveryoneMask(SceneObjectPart obj, XmlReader reader)
{
- obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
+ obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", string.Empty);
}
private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlReader reader)
{
- obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
+ obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", string.Empty);
}
private static void ProcessFlags(SceneObjectPart obj, XmlReader reader)
@@ -1018,12 +1001,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlReader reader)
{
- obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
+ obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", string.Empty);
}
private static void ProcessMediaUrl(SceneObjectPart obj, XmlReader reader)
{
- obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty);
+ obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", string.Empty);
}
private static void ProcessAttachedPos(SceneObjectPart obj, XmlReader reader)
@@ -1033,7 +1016,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessDynAttrs(SceneObjectPart obj, XmlReader reader)
{
- DAMap waste = new DAMap();
+ DAMap waste = new();
waste.ReadXml(reader);
if(waste.CountNamespaces > 0)
obj.DynAttrs = waste;
@@ -1043,42 +1026,42 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTextureAnimation(SceneObjectPart obj, XmlReader reader)
{
- obj.TextureAnimation = Convert.FromBase64String(reader.ReadElementContentAsString("TextureAnimation", String.Empty));
+ obj.TextureAnimation = Convert.FromBase64String(reader.ReadElementContentAsString("TextureAnimation", string.Empty));
}
private static void ProcessParticleSystem(SceneObjectPart obj, XmlReader reader)
{
- obj.ParticleSystem = Convert.FromBase64String(reader.ReadElementContentAsString("ParticleSystem", String.Empty));
+ obj.ParticleSystem = Convert.FromBase64String(reader.ReadElementContentAsString("ParticleSystem", string.Empty));
}
private static void ProcessPayPrice0(SceneObjectPart obj, XmlReader reader)
{
- obj.PayPrice[0] = (int)reader.ReadElementContentAsInt("PayPrice0", String.Empty);
+ obj.PayPrice[0] = (int)reader.ReadElementContentAsInt("PayPrice0", string.Empty);
}
private static void ProcessPayPrice1(SceneObjectPart obj, XmlReader reader)
{
- obj.PayPrice[1] = (int)reader.ReadElementContentAsInt("PayPrice1", String.Empty);
+ obj.PayPrice[1] = (int)reader.ReadElementContentAsInt("PayPrice1", string.Empty);
}
private static void ProcessPayPrice2(SceneObjectPart obj, XmlReader reader)
{
- obj.PayPrice[2] = (int)reader.ReadElementContentAsInt("PayPrice2", String.Empty);
+ obj.PayPrice[2] = (int)reader.ReadElementContentAsInt("PayPrice2", string.Empty);
}
private static void ProcessPayPrice3(SceneObjectPart obj, XmlReader reader)
{
- obj.PayPrice[3] = (int)reader.ReadElementContentAsInt("PayPrice3", String.Empty);
+ obj.PayPrice[3] = (int)reader.ReadElementContentAsInt("PayPrice3", string.Empty);
}
private static void ProcessPayPrice4(SceneObjectPart obj, XmlReader reader)
{
- obj.PayPrice[4] = (int)reader.ReadElementContentAsInt("PayPrice4", String.Empty);
+ obj.PayPrice[4] = (int)reader.ReadElementContentAsInt("PayPrice4", string.Empty);
}
private static void ProcessBuoyancy(SceneObjectPart obj, XmlReader reader)
{
- obj.Buoyancy = (float)reader.ReadElementContentAsFloat("Buoyancy", String.Empty);
+ obj.Buoyancy = (float)reader.ReadElementContentAsFloat("Buoyancy", string.Empty);
}
private static void ProcessForce(SceneObjectPart obj, XmlReader reader)
@@ -1105,12 +1088,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlReader reader)
{
- item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
+ item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", string.Empty);
}
private static void ProcessTICreationDate(TaskInventoryItem item, XmlReader reader)
{
- item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
+ item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", string.Empty);
}
private static void ProcessTICreatorID(TaskInventoryItem item, XmlReader reader)
@@ -1120,22 +1103,22 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTICreatorData(TaskInventoryItem item, XmlReader reader)
{
- item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
+ item.CreatorData = reader.ReadElementContentAsString("CreatorData", string.Empty);
}
private static void ProcessTIDescription(TaskInventoryItem item, XmlReader reader)
{
- item.Description = reader.ReadElementContentAsString("Description", String.Empty);
+ item.Description = reader.ReadElementContentAsString("Description", string.Empty);
}
private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlReader reader)
{
- item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
+ item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", string.Empty);
}
private static void ProcessTIFlags(TaskInventoryItem item, XmlReader reader)
{
- item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
+ item.Flags = (uint)reader.ReadElementContentAsInt("Flags", string.Empty);
}
private static void ProcessTIGroupID(TaskInventoryItem item, XmlReader reader)
@@ -1145,12 +1128,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlReader reader)
{
- item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
+ item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", string.Empty);
}
private static void ProcessTIInvType(TaskInventoryItem item, XmlReader reader)
{
- item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
+ item.InvType = reader.ReadElementContentAsInt("InvType", string.Empty);
}
private static void ProcessTIItemID(TaskInventoryItem item, XmlReader reader)
@@ -1170,12 +1153,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIName(TaskInventoryItem item, XmlReader reader)
{
- item.Name = reader.ReadElementContentAsString("Name", String.Empty);
+ item.Name = reader.ReadElementContentAsString("Name", string.Empty);
}
private static void ProcessTINextPermissions(TaskInventoryItem item, XmlReader reader)
{
- item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
+ item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", string.Empty);
}
private static void ProcessTIOwnerID(TaskInventoryItem item, XmlReader reader)
@@ -1185,7 +1168,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlReader reader)
{
- item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
+ item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", string.Empty);
}
private static void ProcessTIParentID(TaskInventoryItem item, XmlReader reader)
@@ -1205,12 +1188,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIPermsMask(TaskInventoryItem item, XmlReader reader)
{
- item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
+ item.PermsMask = reader.ReadElementContentAsInt("PermsMask", string.Empty);
}
private static void ProcessTIType(TaskInventoryItem item, XmlReader reader)
{
- item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
+ item.Type = reader.ReadElementContentAsInt("Type", string.Empty);
}
private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlReader reader)
@@ -1223,7 +1206,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#region ShapeXmlProcessors
private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
+ shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", string.Empty);
}
private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlReader reader)
@@ -1239,92 +1222,92 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
+ shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", string.Empty);
}
private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
+ shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", string.Empty);
}
private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
+ shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", string.Empty);
}
private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
+ shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", string.Empty);
}
private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
+ shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", string.Empty);
}
private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
+ shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", string.Empty);
}
private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
+ shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", string.Empty);
}
private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
+ shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", string.Empty);
}
private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
+ shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", string.Empty);
}
private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
+ shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", string.Empty);
}
private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
+ shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", string.Empty);
}
private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
+ shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", string.Empty);
}
private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
+ shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", string.Empty);
}
private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
+ shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", string.Empty);
}
private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
+ shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", string.Empty);
}
private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
+ shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", string.Empty);
}
private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
+ shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", string.Empty);
}
private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
+ shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", string.Empty);
}
private static void ProcessShpScale(PrimitiveBaseShape shp, XmlReader reader)
@@ -1334,12 +1317,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpState(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
+ shp.State = (byte)reader.ReadElementContentAsInt("State", string.Empty);
}
private static void ProcessShpLastAttach(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LastAttachPoint = (byte)reader.ReadElementContentAsInt("LastAttachPoint", String.Empty);
+ shp.LastAttachPoint = (byte)reader.ReadElementContentAsInt("LastAttachPoint", string.Empty);
}
private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlReader reader)
@@ -1359,87 +1342,87 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty);
+ shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", string.Empty);
}
private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
+ shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", string.Empty);
}
private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
+ shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", string.Empty);
}
private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
+ shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", string.Empty);
}
private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
+ shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", string.Empty);
}
private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
+ shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", string.Empty);
}
private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
+ shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", string.Empty);
}
private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
+ shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", string.Empty);
}
private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
+ shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", string.Empty);
}
private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
+ shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", string.Empty);
}
private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
+ shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", string.Empty);
}
private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
+ shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", string.Empty);
}
private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
+ shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", string.Empty);
}
private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
+ shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", string.Empty);
}
private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
+ shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", string.Empty);
}
private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
+ shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", string.Empty);
}
private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlReader reader)
{
- shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
+ shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", string.Empty);
}
private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlReader reader)
@@ -1459,11 +1442,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlReader reader)
{
- string value = String.Empty;
+ string value;
try
{
// The STANDARD content of Media elemet is escaped XML string (with > etc).
- value = reader.ReadElementContentAsString("Media", String.Empty);
+ value = reader.ReadElementContentAsString("Media", string.Empty);
shp.Media = PrimitiveBaseShape.MediaList.FromXml(value);
}
catch (XmlException)
@@ -1488,9 +1471,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionaryoptions)
{
- writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
+ writer.WriteStartElement(string.Empty, "SceneObjectGroup", string.Empty);
SOPToXml2(writer, sog.RootPart, options);
- writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
+ writer.WriteStartElement(string.Empty, "OtherParts", string.Empty);
sog.ForEachPart(delegate(SceneObjectPart sop)
{
@@ -1504,7 +1487,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
{
Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
- writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
+ writer.WriteStartElement(string.Empty, "KeyframeMotion", string.Empty);
writer.WriteBase64(data, 0, data.Length);
writer.WriteEndElement();
}
@@ -1525,12 +1508,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
if (!string.IsNullOrEmpty(sop.CreatorData))
writer.WriteElementString("CreatorData", sop.CreatorData);
- else if (options.ContainsKey("home"))
+ else if (options.TryGetValue("home", out object ohome))
{
- if (m_UserManagement == null)
- m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface();
+ m_UserManagement ??= sop.ParentGroup.Scene.RequestModuleInterface();
string name = m_UserManagement.GetUserName(sop.CreatorID);
- writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)options["home"], name));
+ writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)ohome, name));
}
WriteUUID(writer, "FolderID", sop.FolderID, options);
@@ -1577,7 +1559,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
WriteVector(writer, "SitTargetPosition", sop.SitTargetPosition);
WriteVector(writer, "SitTargetPositionLL", sop.SitTargetPositionLL);
WriteQuaternion(writer, "SitTargetOrientationLL", sop.SitTargetOrientationLL);
- if(!sop.StandOffset.IsZero())
+ if(sop.StandOffset.IsNotZero())
WriteVector(writer, "StandTarget", sop.StandOffset);
writer.WriteElementString("ParentID", sop.ParentID.ToString());
writer.WriteElementString("CreationDate", sop.CreationDate.ToString());
@@ -1632,11 +1614,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("VolumeDetectActive", sop.VolumeDetectActive.ToString().ToLower());
- if (sop.VehicleParams != null)
- sop.VehicleParams.ToXml2(writer);
+ sop.VehicleParams?.ToXml2(writer);
- if (sop.PhysicsInertia != null)
- sop.PhysicsInertia.ToXml2(writer);
+ sop.PhysicsInertia?.ToXml2(writer);
if(sop.RotationAxisLocks != 0)
writer.WriteElementString("RotationAxisLocks", sop.RotationAxisLocks.ToString().ToLower());
@@ -1738,12 +1718,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
if (!string.IsNullOrEmpty(item.CreatorData))
writer.WriteElementString("CreatorData", item.CreatorData);
- else if (options.ContainsKey("home"))
+ else if (options.TryGetValue("home", out object ohome))
{
- if (m_UserManagement == null)
- m_UserManagement = scene.RequestModuleInterface();
+ m_UserManagement ??= scene.RequestModuleInterface();
string name = m_UserManagement.GetUserName(item.CreatorID);
- writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)options["home"], name));
+ writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)ohome, name));
}
writer.WriteElementString("Description", item.Description);
@@ -1774,7 +1753,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("PermsMask", item.PermsMask.ToString());
writer.WriteElementString("Type", item.Type.ToString());
- bool ownerChanged = options.ContainsKey("wipe-owners") ? false : item.OwnerChanged;
+ bool ownerChanged = !options.ContainsKey("wipe-owners") && item.OwnerChanged;
writer.WriteElementString("OwnerChanged", ownerChanged.ToString().ToLower());
writer.WriteEndElement(); // TaskInventoryItem
@@ -1869,7 +1848,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
public static SceneObjectPart Xml2ToSOP(XmlReader reader)
{
- SceneObjectPart obj = new SceneObjectPart();
+ SceneObjectPart obj = new();
reader.ReadStartElement("SceneObjectPart");
@@ -1894,15 +1873,15 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
public static TaskInventoryDictionary ReadTaskInventory(XmlReader reader, string name)
{
- TaskInventoryDictionary tinv = new TaskInventoryDictionary();
+ TaskInventoryDictionary tinv = new();
- reader.ReadStartElement(name, String.Empty);
+ reader.ReadStartElement(name, string.Empty);
while (reader.Name == "TaskInventoryItem")
{
- reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory
+ reader.ReadStartElement("TaskInventoryItem", string.Empty); // TaskInventory
- TaskInventoryItem item = new TaskInventoryItem();
+ TaskInventoryItem item = new();
ExternalRepresentationUtils.ExecuteReadProcessors(
item,
@@ -1931,7 +1910,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
{
List internalErrorNodeNames = null;
- PrimitiveBaseShape shape = new PrimitiveBaseShape();
+ PrimitiveBaseShape shape = new();
if (reader.IsEmptyElement)
{
@@ -1940,7 +1919,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return shape;
}
- reader.ReadStartElement(name, String.Empty); // Shape
+ reader.ReadStartElement(name, string.Empty); // Shape
ExternalRepresentationUtils.ExecuteReadProcessors(
shape,
@@ -1950,8 +1929,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_log.Debug(string.Format("[SceneObjectSerializer]: Error while parsing element {0} in Shape property of object {1} {2} ",
nodeName, obj.Name, obj.UUID), e);
- if (internalErrorNodeNames == null)
- internalErrorNodeNames = new List();
+ internalErrorNodeNames ??= new List();
internalErrorNodeNames.Add(nodeName);
});