cosmetics

This commit is contained in:
UbitUmarov
2024-02-26 18:07:50 +00:00
parent d875ce89d4
commit 18ec6d6380
3 changed files with 44 additions and 67 deletions

View File

@@ -4229,11 +4229,7 @@ namespace OpenSim.Region.Framework.Scenes
return false;
}
Vector3 newSize = RootPart.Scale;
newSize.X = (float)(newSize.X * fscale);
newSize.Y = (float)(newSize.Y * fscale);
newSize.Z = (float)(newSize.Z * fscale);
Vector3 newSize = RootPart.Scale * (float)fscale;
if(pa is not null)
pa.Building = true;
@@ -4243,20 +4239,10 @@ namespace OpenSim.Region.Framework.Scenes
for (int i = 0; i < parts.Length; i++)
{
SceneObjectPart obPart = parts[i];
if (obPart.UUID != m_rootPart.UUID)
if (obPart != m_rootPart)
{
currentpos = obPart.OffsetPosition;
currentpos.X = (float)(currentpos.X * fscale);
currentpos.Y = (float)(currentpos.Y * fscale);
currentpos.Z = (float)(currentpos.Z * fscale);
newSize = obPart.Scale;
newSize.X = (float)(newSize.X * fscale);
newSize.Y = (float)(newSize.Y * fscale);
newSize.Z = (float)(newSize.Z * fscale);
obPart.Scale = newSize;
obPart.Scale *= (float)fscale;
currentpos = obPart.OffsetPosition * (float)fscale;
obPart.UpdateOffSet(currentpos);
}
}