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* Remove some mono compiler warnings
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@@ -38,8 +38,7 @@ namespace OpenSim.Framework
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{
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public class AvatarAppearance
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{
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private static readonly ILog m_log
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// these are guessed at by the list here -
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// http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll
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@@ -90,8 +90,8 @@ namespace OpenSim.Framework.Communications.Tests
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TestHelper.InMethod();
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// We want to use our own LoginService for this test, one that
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// doesn't require authentication.
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LoginService loginService = new LLStandaloneLoginService((UserManagerBase)m_commsManager.UserService, "Hello folks", new TestInventoryService(),
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m_commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), m_regionConnector);
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new LLStandaloneLoginService((UserManagerBase)m_commsManager.UserService, "Hello folks", new TestInventoryService(),
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m_commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), m_regionConnector);
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Hashtable loginParams = new Hashtable();
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loginParams["first"] = m_firstName;
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