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Remove some mono compiler warnings
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@@ -37,7 +37,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
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public class BasicPhysicsPrim : PhysicsActor
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{
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private Vector3 _size;
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private PrimitiveBaseShape _shape;
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// private PrimitiveBaseShape _shape;
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public BasicPhysicsPrim(
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string name, uint localId, Vector3 position, Vector3 size, Quaternion orientation, PrimitiveBaseShape shape)
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@@ -136,7 +136,8 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
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public override PrimitiveBaseShape Shape
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{
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set { _shape = value; }
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// set { _shape = value; }
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set {}
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}
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public override float Mass
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