Comment the ScriptSponsor and restore the indefinite lifetime for

scripts until that can be better debugged
This commit is contained in:
Melanie Thielker
2008-11-29 07:10:00 +00:00
parent e1153394c1
commit 1952a67ceb
3 changed files with 12 additions and 12 deletions

View File

@@ -50,10 +50,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
ILease lease = (ILease)base.InitializeLifetimeService();
if (lease.CurrentState == LeaseState.Initial)
{
//lease.InitialLeaseTime = TimeSpan.Zero;
lease.InitialLeaseTime = TimeSpan.FromMinutes(1);
lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
lease.InitialLeaseTime = TimeSpan.Zero;
// lease.InitialLeaseTime = TimeSpan.FromMinutes(1);
// lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
// lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
}
return lease;
}

View File

@@ -210,9 +210,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
"SecondLife.Script");
// Add a sponsor to the script
ISponsor scriptSponsor = new ScriptSponsor();
ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as MarshalByRefObject);
lease.Register(scriptSponsor);
// ISponsor scriptSponsor = new ScriptSponsor();
// ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as MarshalByRefObject);
// lease.Register(scriptSponsor);
//m_ScriptSponsor = scriptSponsor;
}