diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index dba95c71ec..9d06c26b20 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -4268,15 +4268,17 @@ namespace OpenSim.Region.Framework.Scenes GodLevel = cAgent.GodLevel; SetAlwaysRun = cAgent.AlwaysRun; - bool isFlying = ((m_AgentControlFlags & AgentManager.ControlFlags.AGENT_CONTROL_FLY) != 0); Appearance = new AvatarAppearance(cAgent.Appearance); +/* + bool isFlying = ((m_AgentControlFlags & AgentManager.ControlFlags.AGENT_CONTROL_FLY) != 0); + if (PhysicsActor != null) { RemoveFromPhysicalScene(); AddToPhysicalScene(isFlying); } - +*/ try { lock (scriptedcontrols)