mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
This commit is contained in:
@@ -121,17 +121,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
|
||||
|
||||
public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||
{
|
||||
m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
|
||||
thisRegion.RegionName, regionHandle, m_Scenes.Count);
|
||||
m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}.",
|
||||
thisRegion.RegionName, regionHandle);
|
||||
foreach (Scene s in m_Scenes)
|
||||
{
|
||||
if (s.RegionInfo.RegionHandle == regionHandle)
|
||||
{
|
||||
m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
|
||||
//m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
|
||||
return s.IncomingHelloNeighbour(thisRegion);
|
||||
}
|
||||
}
|
||||
m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
|
||||
//m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user