diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 26e924fa4f..08f8ceee27 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -290,11 +290,7 @@ namespace OpenSim.Region.Environment.Scenes /// public void AddInventoryItem(TaskInventoryItem item) { - string name = FindAvailableInventoryName(item.Name); - if (name == String.Empty) - return; - - AddInventoryItem(name, item); + AddInventoryItem(item.Name, item); } /// @@ -335,6 +331,7 @@ namespace OpenSim.Region.Environment.Scenes item.ParentID = UUID; item.ParentPartID = UUID; + item.Name = name; lock (m_taskInventory) {