make parcel size unit a global constant, plus several 'useless changes'

This commit is contained in:
UbitUmarov
2022-04-12 15:31:56 +01:00
parent 40a6c60932
commit 1a183339f7
6 changed files with 189 additions and 148 deletions

View File

@@ -47,6 +47,8 @@ namespace OpenSim.Framework
public const int MinRegionSize = 256;
public const int TerrainPatchSize = 16;
public const int LandUnit = 4; // parcels only have sizes multiple of this
public const float MinSimulationHeight = -100f;
public const float MaxSimulationHeight = 50000f;
public const float MinTerrainHeightmap = -100f;