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make parcel size unit a global constant, plus several 'useless changes'
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@@ -47,6 +47,8 @@ namespace OpenSim.Framework
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public const int MinRegionSize = 256;
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public const int TerrainPatchSize = 16;
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public const int LandUnit = 4; // parcels only have sizes multiple of this
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public const float MinSimulationHeight = -100f;
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public const float MaxSimulationHeight = 50000f;
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public const float MinTerrainHeightmap = -100f;
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