mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
* MRM Adjustments
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.) * Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical. * Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
This commit is contained in:
@@ -25,10 +25,6 @@
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
{
|
||||
public interface IWorld
|
||||
|
||||
Reference in New Issue
Block a user