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* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
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102
ThirdParty/SmartThreadPool/WorkItemInfo.cs
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102
ThirdParty/SmartThreadPool/WorkItemInfo.cs
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// Ami Bar
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// amibar@gmail.com
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namespace Amib.Threading
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{
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#region WorkItemInfo class
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/// <summary>
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/// Summary description for WorkItemInfo.
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/// </summary>
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public class WorkItemInfo
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{
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/// <summary>
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/// Use the caller's security context
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/// </summary>
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private bool _useCallerCallContext;
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/// <summary>
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/// Use the caller's security context
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/// </summary>
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private bool _useCallerHttpContext;
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/// <summary>
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/// Dispose of the state object of a work item
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/// </summary>
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private bool _disposeOfStateObjects;
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/// <summary>
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/// The option to run the post execute
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/// </summary>
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private CallToPostExecute _callToPostExecute;
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/// <summary>
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/// A post execute callback to call when none is provided in
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/// the QueueWorkItem method.
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/// </summary>
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private PostExecuteWorkItemCallback _postExecuteWorkItemCallback;
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/// <summary>
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/// The priority of the work item
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/// </summary>
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private WorkItemPriority _workItemPriority;
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public WorkItemInfo()
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{
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_useCallerCallContext = SmartThreadPool.DefaultUseCallerCallContext;
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_useCallerHttpContext = SmartThreadPool.DefaultUseCallerHttpContext;
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_disposeOfStateObjects = SmartThreadPool.DefaultDisposeOfStateObjects;
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_callToPostExecute = SmartThreadPool.DefaultCallToPostExecute;
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_postExecuteWorkItemCallback = SmartThreadPool.DefaultPostExecuteWorkItemCallback;
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_workItemPriority = SmartThreadPool.DefaultWorkItemPriority;
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}
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public WorkItemInfo(WorkItemInfo workItemInfo)
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{
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_useCallerCallContext = workItemInfo._useCallerCallContext;
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_useCallerHttpContext = workItemInfo._useCallerHttpContext;
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_disposeOfStateObjects = workItemInfo._disposeOfStateObjects;
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_callToPostExecute = workItemInfo._callToPostExecute;
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_postExecuteWorkItemCallback = workItemInfo._postExecuteWorkItemCallback;
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_workItemPriority = workItemInfo._workItemPriority;
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}
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public bool UseCallerCallContext
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{
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get { return _useCallerCallContext; }
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set { _useCallerCallContext = value; }
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}
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public bool UseCallerHttpContext
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{
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get { return _useCallerHttpContext; }
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set { _useCallerHttpContext = value; }
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}
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public bool DisposeOfStateObjects
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{
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get { return _disposeOfStateObjects; }
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set { _disposeOfStateObjects = value; }
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}
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public CallToPostExecute CallToPostExecute
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{
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get { return _callToPostExecute; }
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set { _callToPostExecute = value; }
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}
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public PostExecuteWorkItemCallback PostExecuteWorkItemCallback
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{
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get { return _postExecuteWorkItemCallback; }
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set { _postExecuteWorkItemCallback = value; }
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}
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public WorkItemPriority WorkItemPriority
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{
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get { return _workItemPriority; }
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set { _workItemPriority = value; }
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}
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}
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#endregion
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}
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