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Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky)
This commit is contained in:
committed by
Justin Clark-Casey (justincc)
parent
24e486e9df
commit
1a6694b264
@@ -751,7 +751,7 @@ namespace OpenSim.Region.Framework.Scenes
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public event ScriptTimerEvent OnScriptTimerEvent;
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*/
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public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
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public delegate void EstateToolsSunUpdate(ulong regionHandle);
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public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
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public event EstateToolsSunUpdate OnEstateToolsSunUpdate;
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@@ -2507,13 +2507,10 @@ namespace OpenSim.Region.Framework.Scenes
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}
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/// <summary>
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/// Updates the system as to how the position of the sun should be handled.
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/// Called when the sun's position parameters have changed in the Region and/or Estate
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="FixedTime">True if the Sun Position is fixed</param>
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/// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param>
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/// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param>
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public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour)
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/// <param name="regionHandle">The region that changed</param>
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public void TriggerEstateToolsSunUpdate(ulong regionHandle)
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{
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EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate;
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if (handlerEstateToolsSunUpdate != null)
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@@ -2522,7 +2519,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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try
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{
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d(regionHandle, FixedTime, useEstateTime, FixedSunHour);
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d(regionHandle);
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}
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catch (Exception e)
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{
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